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Modded#10,418

Chill

Online 87.120.167.233:29081 checked 10m ago

moddedoxide
players now0of 30 slots
7-day average0peak 1
rank#10,418top 48%
last wipe · restocked1d agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeakWipe
00.250.50.75120:0003:0010:0016:0023:0006:00Wiped Sun 18 Oct, 20:00 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020020:0003:0010:0016:0023:0006:00Wiped Sun 18 Oct, 20:00 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct20 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

How should you read the tags on Chill?

The server browser reads these tags that Chill publishes: gmvanilla (Game mode): Vanilla survival mode; mp30 (Max players): The cap is 30; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167781 (Build): It runs on build 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find Chill in?

The Rust Vending Machine lists that feature Chill are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules & map

What map is in play on Chill?

Chill runs a procedural map of size 4,250 with seed 1337, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map. You will see the map name as: Custom Map.

What rules does Chill enforce, and what settings does it run?

No gather rate is given in the name of Chill. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.

About the server

What is the location of Chill?

You will find no region published for Chill. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 87.120.167.233:29081.

How reliable is Chill, and is it online now?

The shelves show Chill in stock and online right now. Its uptime figure puts the last restart at roughly 33 hours ago. Over the last 1 full day it was up 100% of the time, 24 of 24 hours. Its first record on Rust Vending Machine is dated 18 October 2026.

Is Chill lag-free?

Server fps over the last 48 hours averaged 137 and never dropped below 114. At its peak it held 110,941 entities, counting buildings, deployables and all else in the world. The highest memory reading was 3,516 MB. What players call lag comes from low fps and an entity count on the rise.

Which Rust build is Chill running?

Rust network protocol 2634 and build 167781 on Linux is what powers Chill. Joining needs the same protocol on your game; Steam handles the update for you.

Population

What is Chill's rank among Rust servers?

Over the last seven days Chill ranks #10,418 on player hours, among the top 48% of all ranked servers.

What is the current player count on Chill?

You will find 0 players filling 30 slots in Chill as things stand. The seven-day average stands at 0 players, peaking at 1. Its busiest point in the last 48 hours was 21:00 UTC, averaging 1 players.

Wipe details

On what schedule does Chill wipe?

There are not yet enough recorded wipes from Chill to reveal its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world since 36 hours ago.

How to join

What is the way to join Chill?

Open Rust and press F1 for the console, then type client.connect 87.120.167.233:29081. Or use the Launch Rust button here to open the game through Steam and connect. You can find its website at https://gamever.io.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival mode.
mp30
Max players The cap is 30.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167781
Build It runs on build 167781.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.