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Modded#13,233

My Rust server | Powered by AMP

Offline 86.21.55.201:28017 checked 22d ago

moddedcarbon
players now1of 100 slots
7-day average0peak –
rank#13,233top 58%
last wipe · restocked22d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 20:37 UTC22d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on My Rust server | Powered by AMP?

The server browser reads these tags that My Rust server | Powered by AMP publishes: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2633 (Protocol): Protocol 2633: your game must match to get in; cs164530 (Build): Game build: 164530; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): The plugin framework here is Carbon. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does My Rust server | Powered by AMP appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature My Rust server | Powered by AMP are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Settings and rules

What map is in play on My Rust server | Powered by AMP?

Generated by the game, the map on My Rust server | Powered by AMP is procedural.

Which settings and rules apply on My Rust server | Powered by AMP?

There is no gather rate in the name My Rust server | Powered by AMP. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Carbon. The server has VAC, Valve's anti-cheat, switched on.

Server info

Where can you find My Rust server | Powered by AMP?

You will find no region published for My Rust server | Powered by AMP. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 86.21.55.201:28017.

How stable is My Rust server | Powered by AMP, and is it currently online?

Right now My Rust server | Powered by AMP is not in stock, last seen 22 days 6 hours ago. 0 of 168 hours online over the last 7 full days, or 0% uptime. It came to Rust Vending Machine's notice on 21 September 2026.

What Rust version does My Rust server | Powered by AMP run?

Rust network protocol 2633 and build 164530 on Windows is what powers My Rust server | Powered by AMP. Joining needs the same protocol on your game; Steam handles the update for you.

Player count

What is My Rust server | Powered by AMP's rank among Rust servers?

The last seven days of player hours place My Rust server | Powered by AMP at #13,233, in the top 58% of all ranked servers.

How many players are on My Rust server | Powered by AMP right now?

Current status for My Rust server | Powered by AMP: offline, last seen 22 days 6 hours ago.

Wipe schedule

How often does My Rust server | Powered by AMP wipe?

The wipes of My Rust server | Powered by AMP on record are too few to show its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. It has been running its current world since 22 days 7 hours ago.

What can you expect on My Rust server | Powered by AMP when wipe day comes?

The average busiest point of its recent wipes was 1 players. On the latest wipe, 0 hours after it began, the crowd peaked.

How to join

What steps do you take to join My Rust server | Powered by AMP?

Press F1 in Rust to bring up the console and enter client.connect 86.21.55.201:28017. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players 100 player slots.
ts8
Group limit 8 to a team, as the game ships it.
v2633
Protocol Protocol 2633: your game must match to get in.
cs164530
Build Game build: 164530.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded Modded: plugins or settings change how it plays.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.