DEVELOPMENT SERVER
Offline EU 85.61.52.207:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers, top 65% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Monday 26 October, 09:04 UTC, in 12d 4h. Its biweekly schedule tag · low confidence
Coming wipes
- 12d 4hMon 26 Oct, 09:04 UTC
- 22d 14hThu 5 Nov, 19:00 UTCFW
- 26d 4hMon 9 Nov, 09:04 UTC
- 40d 4hMon 23 Nov, 09:04 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 19 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 09:04 UTC1d ago | – | – | running | 0 |
| Sat 10 Oct, 19:51 UTC3d ago | 2 | – | 1.6 days | 1 |
| Fri 2 Oct, 22:56 UTC11d ago | 1 | – | 7.9 days | 1 |
| Wed 30 Sep, 18:36 UTC13d ago | 1 | – | 2.2 days | 1 |
| Sun 27 Sep, 07:28 UTC16d ago | 1 | – | 3.5 days | 1 |
| Sun 13 Sep, 15:40 UTC30d ago | 1 | – | 13.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Can you explain the tags on DEVELOPMENT SERVER?
The server browser reads these tags that DEVELOPMENT SERVER publishes: gmvanilla (Game mode): Unmodified survival play; mp2 (Max players): Room for 2; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167584 (Build): Game build: 167584; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^b (Biweekly): Wipes run on a two-week cycle; ^p (PvE): The world supplies the danger, not other players; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game; EU (Europe): In the server browser it sits under Europe. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
Where does DEVELOPMENT SERVER appear in the lists and filters on Rust Vending Machine?
These Rust Vending Machine lists include DEVELOPMENT SERVER: EU Rust servers in stock, Modded Rust servers and PvE Rust servers in stock. It shows under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
Rules & map
Which settings and rules apply on DEVELOPMENT SERVER?
No gather rate is given in the name of DEVELOPMENT SERVER. The group limit is 8 players, the game's default. You play pve, no player-versus-player fighting. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. VAC is on.
Server details
What location is DEVELOPMENT SERVER in?
With its EU tag, DEVELOPMENT SERVER lists in Europe. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 85.61.52.207:28015.
How reliable is DEVELOPMENT SERVER, and is it online now?
No stock at present: DEVELOPMENT SERVER is offline, last seen 36 hours ago. 26 of 168 hours online over the last 7 full days, or 15% uptime. The first sighting of it on Rust Vending Machine was 13 September 2026.
What Rust version does DEVELOPMENT SERVER run?
The setup: DEVELOPMENT SERVER on Windows, Rust network protocol 2634 and build 167584. The protocol has to line up on your side to join, and Steam does the updating.
Population
What is DEVELOPMENT SERVER's rank among Rust servers?
For player hours over the last seven days, DEVELOPMENT SERVER is #6,490 across all ranked servers, in the top 29%, and #1,869 in Europe.
Is DEVELOPMENT SERVER busy at the moment?
You will find DEVELOPMENT SERVER offline right now; its last sighting was 36 hours ago. The seven-day average stands at 1 players, peaking at 2. Its busiest point in the last 48 hours was 15:00 UTC, averaging 1 players.
Wipe details
When does DEVELOPMENT SERVER wipe?
Too few wipes of DEVELOPMENT SERVER are recorded to confirm its schedule, so its tag decides the prediction. It is due to wipe next on Monday 26 October at 09:04 UTC. The world it has now started 43 hours ago. A wipe every two weeks is published in its tags.
What happens on DEVELOPMENT SERVER on wipe day?
The average busiest point of its recent wipes was 1 players. Peak crowd on the latest wipe came 19 hours in.
Join the server
What steps do you take to join DEVELOPMENT SERVER?
In the Rust console (F1), type client.connect 85.61.52.207:28015. You can also press Launch Rust on this page, which opens Steam and connects.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2634,^b,EU,^p,gmvanilla,cs167584,ts8,^o^z
Game
gmvanilla
mp2
ts8
v2634
cs167584
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.