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Modded#5,807

Skynet by C_Sky

Online 85.190.162.105:11200 checked 11m ago

moddedoxide
players now0of 50 slots
7-day average0peak 1
rank#5,807top 27%
last wipe · restocked3d agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeak
00.250.50.75114:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

01020304014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct19 Oct20 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on Skynet by C_Sky?

The server browser reads these tags that Skynet by C_Sky publishes: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167781 (Build): Build 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find Skynet by C_Sky in?

The Rust Vending Machine lists that feature Skynet by C_Sky are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Map and rules

Which map is currently on Skynet by C_Sky?

The map on Skynet by C_Sky is procedural, size 3,500 with seed 6738, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What rules does Skynet by C_Sky enforce, and what settings does it run?

The name of Skynet by C_Sky gives no gather rate. 8 players is the default group size, and that is the cap here. This server runs survival, the usual game of gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. VAC is on.

About the server

What location is Skynet by C_Sky in?

You will find no region published for Skynet by C_Sky. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 85.190.162.105:11200.

How reliable is Skynet by C_Sky, and is it online now?

Open for trade right now: Skynet by C_Sky is online. By its own uptime report, the last restart was about 9 hours ago. 48 of 48 hours online over the last 2 full days, or 100% uptime. The first sighting of it on Rust Vending Machine was 17 October 2026.

What is the performance like on Skynet by C_Sky?

The 48-hour average for server fps is 19, and the floor was 10. The entity count reached 66,478: that includes buildings, deployables and everything else. At most it drew 2,183 MB of memory. What players call lag comes from low fps and an entity count on the rise.

Which Rust build is Skynet by C_Sky running?

Rust network protocol 2634 and build 167781 on Windows is what powers Skynet by C_Sky. To get in, your game must match the protocol; Steam keeps that updated.

Player count

Where does Skynet by C_Sky sit in the rankings?

The last seven days of player hours place Skynet by C_Sky at #5,807, in the top 27% of all ranked servers.

What is the current player count on Skynet by C_Sky?

You will find 0 players filling 50 slots in Skynet by C_Sky as things stand. It peaked at 1 this week, and the average was 0. Its busiest point in the last 48 hours was 17:00 UTC, averaging 1 players.

Wipe details

On what schedule does Skynet by C_Sky wipe?

Too few wipes of Skynet by C_Sky are recorded to tell what its rhythm is. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. It has been running its current world since 3 days 21 hours ago.

Getting in

What steps do you take to join Skynet by C_Sky?

Press F1 in Rust to bring up the console and enter client.connect 85.190.162.105:11200. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players 50 player slots.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167781
Build Build 167781.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.