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Modded#10,740

4Netplayers Rust Server probe 1

Online 85.14.216.6:21400 checked 10m ago

moddedoxide
players now1of 10 slots
7-day average1peak 1
rank#10,740top 49%
last wipe · restocked19h agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeakWipe
00.250.50.75113:0014:0015:0016:0007:00Wiped Sat 17 Oct, 13:18 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304013:0014:0015:0016:0007:00Wiped Sat 17 Oct, 13:18 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Modded
bro-testrig 86.106.182.68:28127 groups of 8+ · 727 on average
A117/ 100 players
On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on 4Netplayers Rust Server probe 1?

Here are the tags 4Netplayers Rust Server probe 1 lists, which the game's browser uses: gmvanilla (Game mode): Vanilla survival mode; mp10 (Max players): The cap is 10; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167781 (Build): Build 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does 4Netplayers Rust Server probe 1 appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature 4Netplayers Rust Server probe 1 are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Settings and rules

What map is in play on 4Netplayers Rust Server probe 1?

The map on 4Netplayers Rust Server probe 1 is procedural, size 4,450 with seed 1234567890, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What rules does 4Netplayers Rust Server probe 1 enforce, and what settings does it run?

No gather rate is given in the name of 4Netplayers Rust Server probe 1. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is enabled.

About the server

What location is 4Netplayers Rust Server probe 1 in?

You will find no region published for 4Netplayers Rust Server probe 1. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 85.14.216.6:21400.

How reliable is 4Netplayers Rust Server probe 1, and is it online now?

Open for trade right now: 4Netplayers Rust Server probe 1 is online. Its uptime figure puts the last restart at roughly 1 hours ago. The first sighting of it on Rust Vending Machine was 17 October 2026.

What is the performance like on 4Netplayers Rust Server probe 1?

Over the last 48 hours the average server fps was 30, with a low of 30. At its peak it held 111,087 entities, counting buildings, deployables and all else in the world. At most it drew 3,039 MB of memory. Lag, as players feel it, is low fps plus a growing entity count.

What version does 4Netplayers Rust Server probe 1 use?

Rust network protocol 2634 and build 167781 on Linux is what powers 4Netplayers Rust Server probe 1. To get in, your game must match the protocol; Steam keeps that updated.

Live players

Where does 4Netplayers Rust Server probe 1 sit in the rankings?

Over the last seven days 4Netplayers Rust Server probe 1 ranks #10,740 on player hours, among the top 49% of all ranked servers.

How many players are on 4Netplayers Rust Server probe 1 right now?

4Netplayers Rust Server probe 1 is carrying 1 players on 10 slots at the moment. The seven-day average is 1, and the busiest point reached 1. Its busiest point in the last 48 hours was 14:00 UTC, averaging 1 players.

Wipe info

How often does 4Netplayers Rust Server probe 1 wipe?

There are not yet enough recorded wipes from 4Netplayers Rust Server probe 1 to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. It has been running its current world since 19 hours ago.

How to join

What steps do you take to join 4Netplayers Rust Server probe 1?

In the Rust console (F1), type client.connect 85.14.216.6:21400. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival mode.
mp10
Max players The cap is 10.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167781
Build Build 167781.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.