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Rust Vending Machine 70,423playing
Modded#8,060

RustDev local test

Offline 84.65.217.165:28015 checked 1h ago

moddedcarbon
players now0of 4 slots
7-day average0peak 1
rank#8,060top 36%
last wipe · restocked3d agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeak
00.250.50.75115:0018:0021:0013:0016:0019:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct13 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on RustDev local test?

Here are the tags RustDev local test lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp4 (Max players): Room for 4; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): The plugin framework here is Carbon. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does RustDev local test appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature RustDev local test are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Settings and rules

Which map is currently on RustDev local test?

A procedural map, generated by the game, is what RustDev local test runs.

What rules does RustDev local test enforce, and what settings does it run?

There is no gather rate in the name RustDev local test. Groups can reach 8 players, which is the default. This server runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Carbon. VAC is off.

Server info

What location is RustDev local test in?

No region is published by RustDev local test. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 84.65.217.165:28015.

How stable is RustDev local test, and is it currently online?

No stock at present: RustDev local test is offline, last seen 1 hours ago. Over 2 full days, the shelves were stocked for 11 of 48 hours (23%). Its first record on Rust Vending Machine is dated 10 October 2026.

What Rust version does RustDev local test run?

Rust network protocol 2634 and build 167398 on Windows is what powers RustDev local test. To get in, your game must match the protocol; Steam keeps that updated.

Live players

What is RustDev local test's rank among Rust servers?

Over the last seven days RustDev local test ranks #8,060 on player hours, among the top 36% of all ranked servers.

How many players are on RustDev local test right now?

Current status for RustDev local test: offline, last seen 1 hours ago. It peaked at 1 this week, and the average was 0. Its busiest point in the last 48 hours was 17:00 UTC, averaging 1 players.

Wipe info

How often does RustDev local test wipe?

The wipes of RustDev local test on record are too few to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world since 3 days 7 hours ago.

Join the server

What steps do you take to join RustDev local test?

Press F1 in Rust to bring up the console and enter client.connect 84.65.217.165:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp4
Max players Room for 4.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167398
Build Build 167398.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.