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Rust Vending Machine 36,375playing
Modded#15,960

Local stability test (flat)

Offline 83.190.130.89:28015 checked 6d ago

moddedoxide
players now0of 4 slots
7-day average0peak –
rank#15,960top 71%
last wipe · restocked47d agono schedule published
next wipe · restock–no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on Local stability test (flat)?

gmrust (Game mode): Survival as standard Rust plays; mp4 (Max players): 4 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2632 (Protocol): Protocol 2632: your game must match to get in; cs161125 (Build): Build 161125; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference is what Local stability test (flat) tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does Local stability test (flat) appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature Local stability test (flat) are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules & map

What rules does Local stability test (flat) enforce, and what settings does it run?

No gather rate is given in the name of Local stability test (flat). Groups can reach 8 players, which is the default. You play survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is enabled.

About the server

What is the location of Local stability test (flat)?

You will find no region published for Local stability test (flat). Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 83.190.130.89:28015.

How reliable is Local stability test (flat), and is it online now?

Right now Local stability test (flat) is not in stock, last seen 6 days 10 hours ago. 3 of 168 hours online over the last 7 full days, or 2% uptime. Its first record on Rust Vending Machine is dated 17 September 2026.

What Rust version does Local stability test (flat) run?

The setup: Local stability test (flat) on Windows, Rust network protocol 2632 and build 161125. Joining needs the same protocol on your game; Steam handles the update for you.

Player count

Where does Local stability test (flat) sit in the rankings?

The last seven days of player hours place Local stability test (flat) at #15,960, in the top 71% of all ranked servers.

Is Local stability test (flat) busy at the moment?

At the moment Local stability test (flat) is offline, with a last sighting 6 days 10 hours ago. The seven-day average stands at 0 players.

Wipe details

How often does Local stability test (flat) wipe?

Too few wipes of Local stability test (flat) are recorded to tell what its rhythm is. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 47 days 21 hours ago it made the world it is using now.

How to join

What steps do you take to join Local stability test (flat)?

Press F1 in Rust to bring up the console and enter client.connect 83.190.130.89:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp4
Max players 4 player slots.
ts8
Group limit 8 to a team, as the game ships it.
v2632
Protocol Protocol 2632: your game must match to get in.
cs161125
Build Build 161125.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.