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Modded#15,899

CrypticRedHats Public Branch Development Server

Online 83.151.204.153:28015 checked 6m ago

moddedcarbon
players now0of 500 slots
7-day average0peak –
rank#15,899top 72%
last wipe · restocked10d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

02040608022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 06:59 UTC10d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

How should you read the tags on CrypticRedHats Public Branch Development Server?

The server browser reads these tags that CrypticRedHats Public Branch Development Server publishes: gmrust (Game mode): Survival as standard Rust plays; mp500 (Max players): The cap is 500; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs166652 (Build): Build 166652; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): The plugin framework here is Carbon. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find CrypticRedHats Public Branch Development Server in?

The Rust Vending Machine lists that feature CrypticRedHats Public Branch Development Server are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and rules

Which map is currently on CrypticRedHats Public Branch Development Server?

A procedural map, size 4,000 with seed 1337, generated by the game, is what CrypticRedHats Public Branch Development Server runs. The map is the same for a given size and seed, so RustMaps can show it from this page. You will see the map name as: Custom Map.

What rules does CrypticRedHats Public Branch Development Server enforce, and what settings does it run?

The name of CrypticRedHats Public Branch Development Server gives no gather rate. Groups can reach 8 players, which is the default. You play survival, the usual game of gathering, building and raiding. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. Carbon plugins are running on it. VAC, Valve's anti-cheat, is enabled.

About the server

Where can you find CrypticRedHats Public Branch Development Server?

There is no region listed for CrypticRedHats Public Branch Development Server. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 83.151.204.153:28015.

How reliable is CrypticRedHats Public Branch Development Server, and is it online now?

Open for trade right now: CrypticRedHats Public Branch Development Server is online. By its own uptime report, the last restart was about 10 days 13 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). Its first record on Rust Vending Machine is dated 13 September 2026.

What is the performance like on CrypticRedHats Public Branch Development Server?

Over the last 48 hours the average server fps was 43, with a low of 36. At its peak it held 85,603 entities, counting buildings, deployables and all else in the world. The highest memory reading was 4,771 MB. Lag, as players feel it, is low fps plus a growing entity count.

Which Rust build is CrypticRedHats Public Branch Development Server running?

On Linux, CrypticRedHats Public Branch Development Server is running Rust network protocol 2634 and build 166652. To get in, your game must match the protocol; Steam keeps that updated.

Live players

Where does CrypticRedHats Public Branch Development Server sit in the rankings?

The last seven days of player hours place CrypticRedHats Public Branch Development Server at #15,899, in the top 72% of all ranked servers.

What is the current player count on CrypticRedHats Public Branch Development Server?

You will find 0 players filling 500 slots in CrypticRedHats Public Branch Development Server as things stand. The seven-day average stands at 0 players.

Wipe info

How often does CrypticRedHats Public Branch Development Server wipe?

There are not yet enough recorded wipes from CrypticRedHats Public Branch Development Server to reveal its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. The world it has now started 10 days 14 hours ago.

What happens on CrypticRedHats Public Branch Development Server on wipe day?

An average of 0 players turned up at the peak of its recent wipes. On the latest wipe, 0 hours after it began, the crowd peaked.

How to join

What is the way to join CrypticRedHats Public Branch Development Server?

In the Rust console (F1), type client.connect 83.151.204.153:28015. You can also press Launch Rust on this page, which opens Steam and connects. Head to https://discord.com/invite/GevAn9jzCr for its website.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp500
Max players The cap is 500.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs166652
Build Build 166652.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.