[EU] Dawgs - Build Server
Online EU 82.38.2.150:28015 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers, top 76% in EU. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 12:26 UTC15h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
Can you explain the tags on [EU] Dawgs - Build Server?
gmrust (Game mode): The standard survival game mode; mp50 (Max players): The cap is 50; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^c (Creative): Creative building: skip the gathering and build; ^k (Build server): Design your bases and practise them; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game; EU (Europe): Europe is where the server browser files it is what [EU] Dawgs - Build Server tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
On Rust Vending Machine, which lists and filters can you find [EU] Dawgs - Build Server in?
The Rust Vending Machine lists that feature [EU] Dawgs - Build Server are: EU Rust servers in stock, Modded Rust servers, Build and creative servers and Creative Rust servers. It shows under these filters on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Settings and rules
Which map is currently on [EU] Dawgs - Build Server?
A procedural map, size 6,000 with seed 1337, generated by the game, is what [EU] Dawgs - Build Server runs. You can view it on RustMaps from this page, since the same size and seed give the same map. The map goes by: Custom Map.
Which settings and rules apply on [EU] Dawgs - Build Server?
No gather rate is given in the name of [EU] Dawgs - Build Server. 8 players is the default group size, and that is the cap here. build & creative is the game mode, building in a sandbox, with no gathering. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. VAC is on.
Server details
Where can you find [EU] Dawgs - Build Server?
[EU] Dawgs - Build Server shows the EU tag and lists in Europe. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 82.38.2.150:28015.
How reliable is [EU] Dawgs - Build Server, and is it online now?
You can grab [EU] Dawgs - Build Server: it is online as we speak. Its uptime figure puts the last restart at roughly 12 hours ago. It came to Rust Vending Machine's notice on 13 October 2026.
How well does [EU] Dawgs - Build Server perform?
The 48-hour average for server fps is 240, and the floor was 239. Up to 2,942 entities were in play, buildings, deployables and the rest of the world combined. The highest memory reading was 2,191 MB. What players call lag comes from low fps and an entity count on the rise.
What version does [EU] Dawgs - Build Server use?
The setup: [EU] Dawgs - Build Server on Linux, Rust network protocol 2634 and build 167781. The protocol has to line up on your side to join, and Steam does the updating.
Population
Where does [EU] Dawgs - Build Server sit in the rankings?
The last seven days of player hours place [EU] Dawgs - Build Server at #9,822, in the top 44% of all ranked servers and #2,168 in Europe.
What is the current player count on [EU] Dawgs - Build Server?
[EU] Dawgs - Build Server is carrying 0 players on 50 slots at the moment. The seven-day average stands at 0 players, peaking at 2. The last 48 hours peaked at 15:00 UTC, when it averaged 2 players.
Wipe details
How often does [EU] Dawgs - Build Server wipe?
Too few wipes of [EU] Dawgs - Build Server are recorded to tell what its rhythm is. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. 14 hours ago it made the world it is using now.
Join the server
What is the way to join [EU] Dawgs - Build Server?
Press F1 in Rust to bring up the console and enter client.connect 82.38.2.150:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^c,^k,EU,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Gameplay
^c
^k
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.