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Modded#15,697

Development Server

Offline EU 82.232.83.205:28015 checked 17d ago

trio biweekly wipes moddedoxide
players now1of 50 slots
7-day average0peak –
rank#15,697top 67% · #2491 in EU
last wipe · restocked17d agobiweekly schedule
next wipe · restock10d 11hSat 24 Oct, 21:04 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 67% of all ranked servers, top 84% in EU, and #489 of the trio servers (top 82%). Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Saturday 24 October, 21:04 UTC, in 10d 11h. Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

What is the meaning of the tags on Development Server?

Here are the tags Development Server lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 player slots; ts3 (Group limit): A team holds 3 at most; v2633 (Protocol): To join, your game version must line up with protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^b (Biweekly): Wipes run on a two-week cycle; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference; EU (Europe): The server browser lists it under Europe. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does Development Server appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature Development Server are: EU Rust servers in stock, Modded Rust servers and Trio Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Every two weeks.

Rules & map

What rules does Development Server enforce, and what settings does it run?

No gather rate is given in the name of Development Server. trio groups are capped at 3 players. You play survival, gather, build, raid: the standard game. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is enabled.

About the server

Where can you find Development Server?

The EU tag places Development Server in Europe. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 82.232.83.205:28015.

How stable is Development Server, and is it currently online?

No stock on Development Server at the moment, last seen 17 days 12 hours ago. 0 of 168 hours online over the last 7 full days, or 0% uptime. The first sighting of it on Rust Vending Machine was 26 September 2026.

Which Rust build is Development Server running?

On Windows, Development Server is running Rust network protocol 2633 and build 163794. Joining needs the same protocol on your game; Steam handles the update for you.

Player count

What is Development Server's rank among Rust servers?

The last seven days of player hours place Development Server at #15,697, in the top 67% of all ranked servers and #2,491 in Europe. In the trio category, it holds #489.

How many players are on Development Server right now?

At the moment Development Server is offline, with a last sighting 17 days 12 hours ago.

Wipe info

On what schedule does Development Server wipe?

The estimate of Development Server's next wipe comes from biweekly: 14 days after its last wipe. Due on Saturday 24 October at 21:04 UTC: its next wipe. The world it has now started 17 days 12 hours ago. A wipe every two weeks is published in its tags.

Getting in

What steps do you take to join Development Server?

Press F1 in Rust to bring up the console and enter client.connect 82.232.83.205:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^b,EU,gmrust,cs163794,ts3,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 player slots.
ts3
Group limit A team holds 3 at most.
v2633
Protocol To join, your game version must line up with protocol 2633.
cs163794
Build Game build: 163794.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Wipe schedule

^b
Biweekly Wipes run on a two-week cycle.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.