adhd/markprivebuildserver/testing
Offline 82.169.117.163:28021 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 19 Sep, 12:34 UTC25d ago | 3 | – | running | 1 |
| Tue 15 Sep, 13:43 UTC29d ago | 2 | held half | 4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
Can you explain the tags on adhd/markprivebuildserver/testing?
Here are the tags adhd/markprivebuildserver/testing lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The cap is 10; ts8 (Group limit): The default cap is 8 per team; v2633 (Protocol): Protocol 2633: your game must match to get in; cs163794 (Build): It runs on build 163794; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. Tags also carry its current players, its queue and when the world was made, all up top on this page.
Where does adhd/markprivebuildserver/testing appear in the lists and filters on Rust Vending Machine?
These Rust Vending Machine lists include adhd/markprivebuildserver/testing: Modded Rust servers and Build and creative servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
Which map is currently on adhd/markprivebuildserver/testing?
Generated by the game, the map on adhd/markprivebuildserver/testing is procedural.
What rules does adhd/markprivebuildserver/testing enforce, and what settings does it run?
The name of adhd/markprivebuildserver/testing gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. VAC is on.
Server info
What is the location of adhd/markprivebuildserver/testing?
You will find no region published for adhd/markprivebuildserver/testing. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 82.169.117.163:28021.
How reliable is adhd/markprivebuildserver/testing, and is it online now?
Right now adhd/markprivebuildserver/testing is not in stock, last seen 13 days 18 hours ago. 0 of 168 hours online over the last 7 full days, or 0% uptime. The first sighting of it on Rust Vending Machine was 13 September 2026.
Which Rust build is adhd/markprivebuildserver/testing running?
The setup: adhd/markprivebuildserver/testing on Windows, Rust network protocol 2633 and build 163794. To get in, your game must match the protocol; Steam keeps that updated.
Player count
Where does adhd/markprivebuildserver/testing sit in the rankings?
Over the last seven days adhd/markprivebuildserver/testing ranks #16,330 on player hours, among the top 69% of all ranked servers.
What is the current player count on adhd/markprivebuildserver/testing?
At the moment adhd/markprivebuildserver/testing is offline, with a last sighting 13 days 18 hours ago.
Wipe details
When does adhd/markprivebuildserver/testing wipe?
The wipes of adhd/markprivebuildserver/testing on record are too few to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it has now started 25 days 22 hours ago.
How does adhd/markprivebuildserver/testing handle wipe day?
An average of 2 players turned up at the peak of its recent wipes. Peak crowd on the latest wipe came 0 hours in. Until the next wipe, in 100% of recent wipes, the crowd remained above half that peak.
Join the server
What is the way to join adhd/markprivebuildserver/testing?
Open Rust and press F1 for the console, then type client.connect 82.169.117.163:28021. Or use the Launch Rust button here to open the game through Steam and connect.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust
mp10
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.