Test Server Creative
Offline 81.196.215.13:28018 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 16:57 UTC6d ago | 1 | – | running | 0 |
| Sun 4 Oct, 21:27 UTC10d ago | 2 | – | 3.8 days | 1 |
| Sun 4 Oct, 09:35 UTC10d ago | 2 | – | 0.5 days | 1 |
| Sat 3 Oct, 23:15 UTC10d ago | 2 | – | 0.4 days | 1 |
| Sat 3 Oct, 16:26 UTC11d ago | 2 | – | 0.3 days | 1 |
| Sat 3 Oct, 08:46 UTC11d ago | 2 | – | 0.3 days | 1 |
| Fri 2 Oct, 14:31 UTC12d ago | 1 | – | 0.8 days | 0 |
| Fri 2 Oct, 07:55 UTC12d ago | 1 | – | 0.3 days | 1 |
| Thu 1 Oct, 20:32 UTC FW13d ago | 2 | – | 0.5 days | 2 |
| Thu 1 Oct, 10:45 UTC13d ago | 2 | – | 0.4 days | 0 |
| Wed 30 Sep, 19:44 UTC14d ago | 2 | – | 0.6 days | 1 |
| Wed 30 Sep, 13:10 UTC14d ago | 2 | – | 0.3 days | 1 |
| Tue 29 Sep, 22:48 UTC14d ago | 2 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
What is the meaning of the tags on Test Server Creative?
gmrust (Game mode): Rust survival, the standard way; mp3 (Max players): The cap is 3; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs166494 (Build): Build 166494; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference is what Test Server Creative tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.
On Rust Vending Machine, which lists and filters can you find Test Server Creative in?
These Rust Vending Machine lists include Test Server Creative: Modded Rust servers, Build and creative servers and Creative Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Rules & map
What rules does Test Server Creative enforce, and what settings does it run?
The name of Test Server Creative gives no gather rate. The group limit is 8 players, the game's default. You play survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Server info
Where can you find Test Server Creative?
No region is published by Test Server Creative. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 81.196.215.13:28018.
How reliable is Test Server Creative, and is it online now?
Right now Test Server Creative is not in stock, last seen 5 days 1 hours ago. Over 7 full days, the shelves were stocked for 28 of 168 hours (17%). The first sighting of it on Rust Vending Machine was 17 September 2026.
What Rust version does Test Server Creative run?
On Windows, Test Server Creative is running Rust network protocol 2634 and build 166494. To get in, your game must match the protocol; Steam keeps that updated.
Live players
Where does Test Server Creative sit in the rankings?
The last seven days of player hours place Test Server Creative at #13,673, in the top 62% of all ranked servers.
How many players are on Test Server Creative right now?
Current status for Test Server Creative: offline, last seen 5 days 1 hours ago. The seven-day average is 0, and the busiest point reached 1.
Wipe schedule
How often does Test Server Creative wipe?
There is no way to predict the next wipe at Test Server Creative, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. It has been running its current world since 6 days 4 hours ago.
How does Test Server Creative handle wipe day?
At their busiest, its recent wipes averaged 2 players. On the latest wipe, 1 hours after it began, the crowd peaked.
Getting in
What steps do you take to join Test Server Creative?
Open Rust and press F1 for the console, then type client.connect 81.196.215.13:28018. Or use the Launch Rust button here to open the game through Steam and connect.
Server tags
what each one meansPublished as mp3,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp3
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.