SCRAPNOIR | STAGE (closed test)
Online 81.163.20.131:28215 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 10:27 UTC2d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Can you explain the tags on SCRAPNOIR | STAGE (closed test)?
Here are the tags SCRAPNOIR | STAGE (closed test) lists, which the game's browser uses: gmrust (Game mode): The standard survival game mode; mp10 (Max players): The cap is 10; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): It sits in Modded: plugins or settings make the difference; ^y (Carbon): It uses Carbon for plugins. Tags also carry its current players, its queue and when the world was made, all up top on this page.
Where does SCRAPNOIR | STAGE (closed test) appear in the lists and filters on Rust Vending Machine?
The Rust Vending Machine lists that feature SCRAPNOIR | STAGE (closed test) are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Rules & map
What map is in play on SCRAPNOIR | STAGE (closed test)?
A procedural map, size 4,000 with seed 18102026, generated by the game, is what SCRAPNOIR | STAGE (closed test) runs. From this page you can look at it on RustMaps: the same size and seed give the same map. The map goes by: Custom Map.
What rules does SCRAPNOIR | STAGE (closed test) enforce, and what settings does it run?
There is no gather rate in the name SCRAPNOIR | STAGE (closed test). 8 players is the default group size, and that is the cap here. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. You will find Carbon plugins running here. VAC, Valve's anti-cheat, is enabled.
Server info
What is the location of SCRAPNOIR | STAGE (closed test)?
No region is published by SCRAPNOIR | STAGE (closed test). A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 81.163.20.131:28215.
What is the uptime like on SCRAPNOIR | STAGE (closed test)?
Open for trade right now: SCRAPNOIR | STAGE (closed test) is online. By its own uptime report, the last restart was about 1 hours ago. Over the last 1 full day it was up 100% of the time, 24 of 24 hours. The first sighting of it on Rust Vending Machine was 18 October 2026.
What is the performance like on SCRAPNOIR | STAGE (closed test)?
Server fps over the last 48 hours averaged 30 and never dropped below 30. Up to 89,486 entities were in play, buildings, deployables and the rest of the world combined. The highest memory reading was 2,408 MB. What players call lag comes from low fps and an entity count on the rise.
Which Rust build is SCRAPNOIR | STAGE (closed test) running?
The setup: SCRAPNOIR | STAGE (closed test) on Linux, Rust network protocol 2634 and build 167781. The protocol has to line up on your side to join, and Steam does the updating.
Population
How does SCRAPNOIR | STAGE (closed test) compare to other Rust servers in the rankings?
The last seven days of player hours place SCRAPNOIR | STAGE (closed test) at #13,031, in the top 60% of all ranked servers.
What is the current player count on SCRAPNOIR | STAGE (closed test)?
Right now 10 slots in SCRAPNOIR | STAGE (closed test) hold 0 players. The seven-day average is 0, and the busiest point reached 1. Its busiest point in the last 48 hours was 17:00 UTC, averaging 1 players.
Wipe details
How often does SCRAPNOIR | STAGE (closed test) wipe?
The wipes of SCRAPNOIR | STAGE (closed test) on record are too few to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it has now started 43 hours ago.
How to join
What steps do you take to join SCRAPNOIR | STAGE (closed test)?
Press F1 in Rust to bring up the console and enter client.connect 81.163.20.131:28215. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you. Head to https://scrapnoir.com for its website.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.