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PvE#15,134

Realistic RUST

Offline EU 80.187.123.246:28015 checked 31d ago

moddedoxidepve
players now0of 100 slots
7-day average0peak –
rank#15,134#2503 in EU
last wipe · restocked40d agono schedule published
next wipe · restock–no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

PvE
Хомка RU PvE 185.189.255.214:35110 EU · groups of 8+ · monthly · 3 on average
B10/ 100 players
On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

How should you read the tags on Realistic RUST?

gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The cap is 100; ts8 (Group limit): Teams cap at 8, the standard game limit; v2633 (Protocol): To join, your game version must line up with protocol 2633; cs163794 (Build): It runs on build 163794; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^k (Build server): Build and test base designs here; ^p (PvE): The world supplies the danger, not other players; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference; EU (Europe): Europe is where the server browser files it is what Realistic RUST tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find Realistic RUST in?

These Rust Vending Machine lists include Realistic RUST: EU Rust servers in stock, Modded Rust servers, Build and creative servers and PvE Rust servers in stock. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and rules

Which settings and rules apply on Realistic RUST?

The name of Realistic RUST gives no gather rate. 8 players is the default group size, and that is the cap here. build & creative is the game mode, building in a sandbox, with no gathering. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. VAC is on.

About the server

Where can you find Realistic RUST?

The EU tag places Realistic RUST in Europe. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 80.187.123.246:28015.

How stable is Realistic RUST, and is it currently online?

No stock at present: Realistic RUST is offline, last seen 31 days 3 hours ago. Across the last 7 days, it was available for 0 of 168 hours, or 0% of the time. The first sighting of it on Rust Vending Machine was 13 September 2026.

Which Rust build is Realistic RUST running?

The setup: Realistic RUST on Windows, Rust network protocol 2633 and build 163794. To get in, your game must match the protocol; Steam keeps that updated.

Population

Where does Realistic RUST sit in the rankings?

The last seven days of player hours place Realistic RUST at #15,134, in the top – of all ranked servers and #2,503 in Europe.

How many players are on Realistic RUST right now?

Current status for Realistic RUST: offline, last seen 31 days 3 hours ago.

Wipe schedule

On what schedule does Realistic RUST wipe?

Too few wipes of Realistic RUST are recorded to tell what its rhythm is. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 40 days 14 hours ago it made the world it is using now.

Join the server

What is the way to join Realistic RUST?

In the Rust console (F1), type client.connect 80.187.123.246:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^k,EU,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players The cap is 100.
ts8
Group limit Teams cap at 8, the standard game limit.
v2633
Protocol To join, your game version must line up with protocol 2633.
cs163794
Build It runs on build 163794.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code Region code not set.

Gameplay

^k
Build server Build and test base designs here.
^p
PvE The world supplies the danger, not other players.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded It sits in Modded: plugins or settings make the difference.

Region

EU
Europe Europe is where the server browser files it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.