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Rust Vending Machine 46,402playing
Modded#15,998

insprd local test

Offline 80.187.121.74:28015 checked 10d ago

moddedoxide
players now0of 50 slots
7-day average0peak –
rank#15,998top 70%
last wipe · restocked12d agono schedule published
next wipe · restock–no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct6 Oct8 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on insprd local test?

The server browser reads these tags that insprd local test publishes: gmrust (Game mode): The standard survival game mode; mp50 (Max players): Room for 50; ts10 (Group limit): 10 is the team ceiling; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs166494 (Build): It runs on build 166494; ptrak (Networking): Network runs on RakNet, the game's standard; $rfra (Region code): Registered under region code fra; ^c (Creative): Build freely in sandbox mode, with no gathering; ^e (Minigames): Minigames here: arenas, Bedwars, parkour and the rest; ^d (Combat training): Loot is handed over so you can train aim and PvP; ^j (Battle royale): Fight as the zone tightens: loot first, then battle; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does insprd local test appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include insprd local test: Modded Rust servers, Rust aim training servers, Build and creative servers and Creative Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battle royale ^j, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

What rules does insprd local test enforce, and what settings does it run?

The name of insprd local test gives no gather rate. 10 players is the most a group can take. minigames & battle royale is the game mode, parkour, arenas, battle royale and Bedwars. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.

Server details

Where can you find insprd local test?

No region comes from insprd local test, but the region code is fra. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 80.187.121.74:28015.

What is the uptime like on insprd local test?

No stock on insprd local test at the moment, last seen 10 days 12 hours ago. Across the last 7 days, it was available for 0 of 168 hours, or 0% of the time. It came to Rust Vending Machine's notice on 1 October 2026.

Which Rust build is insprd local test running?

Rust network protocol 2634 and build 166494 on Windows is what powers insprd local test. Joining needs the same protocol on your game; Steam handles the update for you.

Live players

What is insprd local test's rank among Rust servers?

The last seven days of player hours place insprd local test at #15,998, in the top 70% of all ranked servers.

What is the current player count on insprd local test?

Current status for insprd local test: offline, last seen 10 days 12 hours ago.

Wipe schedule

On what schedule does insprd local test wipe?

There are not yet enough recorded wipes from insprd local test to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. It has been running its current world since 12 days 5 hours ago.

Getting in

What is the way to join insprd local test?

Press F1 in Rust to bring up the console and enter client.connect 80.187.121.74:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$rfra,v2634,^c,^e,^d,^j,gmrust,cs166494,ts10,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp50
Max players Room for 50.
ts10
Group limit 10 is the team ceiling.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs166494
Build It runs on build 166494.
ptrak
Networking Network runs on RakNet, the game's standard.
$rfra
Region code Registered under region code fra.

Gameplay

^c
Creative Build freely in sandbox mode, with no gathering.
^e
Minigames Minigames here: arenas, Bedwars, parkour and the rest.
^d
Combat training Loot is handed over so you can train aim and PvP.
^j
Battle royale Fight as the zone tightens: loot first, then battle.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.