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Modded#13,372

Rust Oblivion - Private Build Server

Offline 79.135.127.30:28015 checked 19d ago

moddedcarbon
players now1of 10 slots
7-day average0peak –
rank#13,372top 61%
last wipe · restocked19d agono schedule published
next wipe · restock–no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.5 daysusual gapbetween real wipes
60%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 5

The first 48 hours of its last wipes

Thu 24 SepWed 23 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 10:59 UTC19d ago 1 – running 0
Wed 23 Sep, 22:54 UTC20d ago 1 – 0.5 days 0
Thu 17 Sep, 13:35 UTC26d ago 1 halved by day 5 6.4 days 0
Thu 17 Sep, 07:34 UTC27d ago 1 – 0.3 days 0
Wed 16 Sep, 20:19 UTC27d ago 1 – 0.5 days 0
Wed 16 Sep, 09:05 UTC27d ago 1 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on Rust Oblivion - Private Build Server?

gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The cap is 10; ts8 (Group limit): The default cap is 8 per team; v2633 (Protocol): You need protocol 2633 to join, matching your game version; cs163794 (Build): Game build: 163794; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): The region code is left blank; ^z (Modded): It sits in Modded: plugins or settings make the difference; ^y (Carbon): It uses Carbon for plugins is what Rust Oblivion - Private Build Server tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does Rust Oblivion - Private Build Server appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature Rust Oblivion - Private Build Server are: Modded Rust servers and Build and creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules & map

What rules does Rust Oblivion - Private Build Server enforce, and what settings does it run?

There is no gather rate in the name Rust Oblivion - Private Build Server. 8 players is the default group size, and that is the cap here. This server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. Carbon plugins are running on it. The server has VAC, Valve's anti-cheat, switched on.

Server details

What is the location of Rust Oblivion - Private Build Server?

No region is published by Rust Oblivion - Private Build Server. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 79.135.127.30:28015.

What is the uptime like on Rust Oblivion - Private Build Server?

Right now Rust Oblivion - Private Build Server is not in stock, last seen 19 days 17 hours ago. 0 of 168 hours online over the last 7 full days, or 0% uptime. It came to Rust Vending Machine's notice on 15 September 2026.

Which Rust build is Rust Oblivion - Private Build Server running?

On Windows, Rust Oblivion - Private Build Server is running Rust network protocol 2633 and build 163794. The protocol has to line up on your side to join, and Steam does the updating.

Player count

Where does Rust Oblivion - Private Build Server sit in the rankings?

Over the last seven days Rust Oblivion - Private Build Server ranks #13,372 on player hours, among the top 61% of all ranked servers.

What is the current player count on Rust Oblivion - Private Build Server?

At the moment Rust Oblivion - Private Build Server is offline, with a last sighting 19 days 17 hours ago.

Wipe info

How often does Rust Oblivion - Private Build Server wipe?

No next wipe can be predicted for Rust Oblivion - Private Build Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. It has been running its current world since 19 days 19 hours ago.

What happens on Rust Oblivion - Private Build Server on wipe day?

The average busiest point of its recent wipes was 1 players. On the latest wipe, 1 hours after it began, the crowd peaked. Until the next wipe, in 0% of recent wipes, the crowd remained above half that peak. The crowd fell under half by day 5 in the wipes that did not hold.

Getting in

What is the way to join Rust Oblivion - Private Build Server?

Press F1 in Rust to bring up the console and enter client.connect 79.135.127.30:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players The cap is 10.
ts8
Group limit The default cap is 8 per team.
v2633
Protocol You need protocol 2633 to join, matching your game version.
cs163794
Build Game build: 163794.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded It sits in Modded: plugins or settings make the difference.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.