Rust Oblivion - Private Build Server
Offline 79.135.127.30:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 10:59 UTC19d ago | 1 | – | running | 0 |
| Wed 23 Sep, 22:54 UTC20d ago | 1 | – | 0.5 days | 0 |
| Thu 17 Sep, 13:35 UTC26d ago | 1 | halved by day 5 | 6.4 days | 0 |
| Thu 17 Sep, 07:34 UTC27d ago | 1 | – | 0.3 days | 0 |
| Wed 16 Sep, 20:19 UTC27d ago | 1 | – | 0.5 days | 0 |
| Wed 16 Sep, 09:05 UTC27d ago | 1 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
Can you explain the tags on Rust Oblivion - Private Build Server?
gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The cap is 10; ts8 (Group limit): The default cap is 8 per team; v2633 (Protocol): You need protocol 2633 to join, matching your game version; cs163794 (Build): Game build: 163794; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): The region code is left blank; ^z (Modded): It sits in Modded: plugins or settings make the difference; ^y (Carbon): It uses Carbon for plugins is what Rust Oblivion - Private Build Server tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
Where does Rust Oblivion - Private Build Server appear in the lists and filters on Rust Vending Machine?
The Rust Vending Machine lists that feature Rust Oblivion - Private Build Server are: Modded Rust servers and Build and creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules & map
What rules does Rust Oblivion - Private Build Server enforce, and what settings does it run?
There is no gather rate in the name Rust Oblivion - Private Build Server. 8 players is the default group size, and that is the cap here. This server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. Carbon plugins are running on it. The server has VAC, Valve's anti-cheat, switched on.
Server details
What is the location of Rust Oblivion - Private Build Server?
No region is published by Rust Oblivion - Private Build Server. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 79.135.127.30:28015.
What is the uptime like on Rust Oblivion - Private Build Server?
Right now Rust Oblivion - Private Build Server is not in stock, last seen 19 days 17 hours ago. 0 of 168 hours online over the last 7 full days, or 0% uptime. It came to Rust Vending Machine's notice on 15 September 2026.
Which Rust build is Rust Oblivion - Private Build Server running?
On Windows, Rust Oblivion - Private Build Server is running Rust network protocol 2633 and build 163794. The protocol has to line up on your side to join, and Steam does the updating.
Player count
Where does Rust Oblivion - Private Build Server sit in the rankings?
Over the last seven days Rust Oblivion - Private Build Server ranks #13,372 on player hours, among the top 61% of all ranked servers.
What is the current player count on Rust Oblivion - Private Build Server?
At the moment Rust Oblivion - Private Build Server is offline, with a last sighting 19 days 17 hours ago.
Wipe info
How often does Rust Oblivion - Private Build Server wipe?
No next wipe can be predicted for Rust Oblivion - Private Build Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. It has been running its current world since 19 days 19 hours ago.
What happens on Rust Oblivion - Private Build Server on wipe day?
The average busiest point of its recent wipes was 1 players. On the latest wipe, 1 hours after it began, the crowd peaked. Until the next wipe, in 0% of recent wipes, the crowd remained above half that peak. The crowd fell under half by day 5 in the wipes that did not hold.
Getting in
What is the way to join Rust Oblivion - Private Build Server?
Press F1 in Rust to bring up the console and enter client.connect 79.135.127.30:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y
Game
gmrust
mp10
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.