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Modded#6,318

CRYMAP_TEST

Online 78.24.41.96:28025 checked 8m ago

biweekly wipes vanillamoddedcarbon
players now3of 20 slots
7-day average0peak 4
rank#6,318top 28%
last wipe · restocked5d agobiweekly schedule
next wipe · restock8d 23hThu 22 Oct, 18:48 UTC

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 22 October, 18:48 UTC, in 8d 23h. Its biweekly schedule tag · low confidence

2.6 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
67%crowd heldelse halves by day 1

Coming wipes

  1. 8d 23hThu 22 Oct, 18:48 UTC
  2. 23d 0hThu 5 Nov, 19:00 UTCFW
  3. 36d 23hThu 19 Nov, 18:48 UTC

The first 48 hours of its last wipes

Thu 8 OctTue 6 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 18:48 UTC5d ago 3 – running 2
Tue 6 Oct, 22:30 UTC6d ago 3 – 1.8 days 0
Sat 3 Oct, 19:27 UTC9d ago 1 held half 3.1 days 1
Thu 1 Oct, 17:57 UTC FW12d ago 3 held half 2.1 days 2
Wed 30 Sep, 20:18 UTC12d ago 3 – 0.9 days 3
Fri 18 Sep, 09:06 UTC25d ago 3 halved by day 1 12.5 days 2
Mon 14 Sep, 18:17 UTC29d ago 3 halved by day 1 3.6 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

What is the meaning of the tags on CRYMAP_TEST?

gmrust (Game mode): The standard survival game mode; mp20 (Max players): The cap is 20; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^b (Biweekly): Wipes land every fortnight; ^v (Vanilla): No altered rates, kits or rules: this is the game Facepunch ships; ^c (Creative): Build freely in sandbox mode, with no gathering; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): The plugin framework here is Carbon is what CRYMAP_TEST tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does CRYMAP_TEST appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include CRYMAP_TEST: Modded Rust servers, Build and creative servers and Creative Rust servers. It shows under these filters on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Map and rules

Which map is currently on CRYMAP_TEST?

CRYMAP_TEST runs a procedural map of size 3,500 with seed 1337, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map. You will see the map name as: Custom Map.

What rules does CRYMAP_TEST enforce, and what settings does it run?

No gather rate is given in the name of CRYMAP_TEST. 8 players is the default group size, and that is the cap here. This server runs build & creative, building in a sandbox, with no gathering. Plugins or settings change the game, so it is listed under Modded. Carbon plugins are running on it. The server says it is vanilla: no altered rates, kits or rules: this is the game Facepunch ships. The server has VAC, Valve's anti-cheat, switched on.

About the server

Where can you find CRYMAP_TEST?

You will find no region published for CRYMAP_TEST. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 78.24.41.96:28025.

How stable is CRYMAP_TEST, and is it currently online?

Open for trade right now: CRYMAP_TEST is online. The uptime counter points to a restart about 4 hours ago. Across the last 7 days, it was available for 117 of 168 hours, or 70% of the time. It came to Rust Vending Machine's notice on 13 September 2026.

Is CRYMAP_TEST lag-free?

Server fps over the last 48 hours averaged 170 and never dropped below 150. The entity count reached 67,231: that includes buildings, deployables and everything else. At most it drew 2,674 MB of memory. What players call lag comes from low fps and an entity count on the rise.

What version does CRYMAP_TEST use?

Rust network protocol 2634 and build 167781 on Linux is what powers CRYMAP_TEST. The protocol has to line up on your side to join, and Steam does the updating.

Population

How does CRYMAP_TEST compare to other Rust servers in the rankings?

The last seven days of player hours place CRYMAP_TEST at #6,318, in the top 28% of all ranked servers.

How many players are on CRYMAP_TEST right now?

CRYMAP_TEST is carrying 3 players on 20 slots at the moment. It peaked at 4 this week, and the average was 0. The last 48 hours peaked at 18:00 UTC, when it averaged 2 players.

Wipe info

How often does CRYMAP_TEST wipe?

Too few wipes of CRYMAP_TEST are recorded to confirm its schedule, so its tag decides the prediction. It is due to wipe next on Thursday 22 October at 18:48 UTC. The world it has now started 5 days ago. A wipe every two weeks is published in its tags.

What can you expect on CRYMAP_TEST when wipe day comes?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe was at its largest 0 hours after the wipe. Half the peak was kept until the next wipe in 67% of its recent wipes. The crowd fell under half by day 1 in the wipes that did not hold.

How to join

What steps do you take to join CRYMAP_TEST?

Open Rust and press F1 for the console, then type client.connect 78.24.41.96:28025. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^z,^y,^b,^v,^c,gmrust,cs167781,ts8

Game

gmrust
Game mode The standard survival game mode.
mp20
Max players The cap is 20.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167781
Build Build 167781.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code Region code not set.

Wipe schedule

^b
Biweekly Wipes land every fortnight.

Difficulty

^v
Vanilla No altered rates, kits or rules: this is the game Facepunch ships.

Gameplay

^c
Creative Build freely in sandbox mode, with no gathering.

Mods and access

^z
Modded Modded: plugins or settings change how it plays.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.