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Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie |

Online EU 78.17.98.27:28015 checked 6m ago

2x weekly wipes vanillamoddedcarbon
players now0of 105 slots
7-day average1peak 4
rank#4,291top 19% · #1470 in EU
last wipe · restocked4d agoweekly schedule
next wipe · restock–no rhythm it keeps

Players

AveragePeak
0123402:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

05010015020002:0011:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep4 Oct7 Oct11 Oct14 Oct

Top 19% of all ranked servers, top 51% in EU. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.9 daysusual gapbetween real wipes
38%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 9 OctMon 5 OctSat 3 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 11:00 UTC4d ago 3 – running 0
Mon 5 Oct, 08:26 UTC8d ago 4 held half 4.1 days 0
Sat 3 Oct, 16:36 UTC10d ago 3 – 1.7 days 1
Sat 3 Oct, 08:15 UTC10d ago 3 – 0.3 days 0
Fri 2 Oct, 10:18 UTC11d ago 2 – 0.9 days 0
Thu 1 Oct, 11:48 UTC12d ago 3 – 0.9 days 0
Tue 29 Sep, 20:13 UTC14d ago 3 – 1.6 days 0
Tue 29 Sep, 10:23 UTC14d ago 3 – 0.4 days 0
Mon 28 Sep, 14:16 UTC15d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie |?

The server browser reads these tags that Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie | publishes: gmrust (Game mode): Rust survival, the standard way; mp105 (Max players): 105 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166652 (Build): It runs on build 166652; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^w (Weekly): It wipes weekly; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules untouched; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Carbon is the plugin framework in use; EU (Europe): The server browser lists it under Europe; jp0 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie | appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie |: 2x Rust servers, EU Rust servers in stock, Modded Rust servers and Rust zombie servers. It shows under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Settings and rules

What map is in play on Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie |?

The map on Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie | is procedural, size 2,500 with seed 105105, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.

Which settings and rules apply on Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie |?

Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie | is named for its 2x gather rate. Groups can reach 8 players, which is the default. You play survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. You will find Carbon plugins running here. The server says it is vanilla: rust as Facepunch ships it: rates, kits and rules untouched. VAC is on.

About the server

What location is Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie | in?

With its EU tag, Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie | lists in Europe. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 78.17.98.27:28015.

How reliable is Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie |, and is it online now?

Open for trade right now: Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie | is online. The uptime counter points to a restart about 4 days 12 hours ago. Over 7 full days, the shelves were stocked for 166 of 168 hours (99%). It came to Rust Vending Machine's notice on 27 September 2026.

How well does Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie | perform?

Over the last 48 hours the average server fps was 83, with a low of 60. At its peak it held 34,663 entities, counting buildings, deployables and all else in the world. Memory use peaked at 3,128 MB. What players call lag comes from low fps and an entity count on the rise.

Which Rust build is Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie | running?

Rust network protocol 2634 and build 166652 on Linux is what powers Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie |. The protocol has to line up on your side to join, and Steam does the updating.

Population

How does Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie | compare to other Rust servers in the rankings?

For player hours over the last seven days, Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie | is #4,291 across all ranked servers, in the top 19%, and #1,470 in Europe.

Is Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie | busy at the moment?

You will find 0 players filling 105 slots in Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie | as things stand. The seven-day average is 1, and the busiest point reached 4. Its busiest point in the last 48 hours was 11:00 UTC, averaging 4 players.

Wipe info

How often does Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie | wipe?

Because Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie | wipes irregularly, its next wipe cannot be predicted. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. 4 days 14 hours ago it made the world it is using now. Its tags carry a weekly wipe schedule.

What can you expect on Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie | when wipe day comes?

The average busiest point of its recent wipes was 3 players. The crowd on the latest wipe was at its largest 0 hours after the wipe. Half the peak was kept until the next wipe in 100% of its recent wipes.

Join the server

What is the way to join Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie |?

Press F1 in Rust to bring up the console and enter client.connect 78.17.98.27:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp105,ptrak,jp0,$r?,v2634,^z,^y,^w,^v,EU,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, the standard way.
mp105
Max players 105 player slots.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol Protocol 2634: your game must match to get in.
cs166652
Build It runs on build 166652.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code Region code not set.

Wipe schedule

^w
Weekly It wipes weekly.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules untouched.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon Carbon is the plugin framework in use.

Region

EU
Europe The server browser lists it under Europe.

Other

jp0
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.