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Modded#2,311

Test Server

Offline 78.17.117.14:28015 checked 2h ago

moddedcarbon
players now50of 50 slots
7-day average50peak 50
rank#2,311top 10%
last wipe · restocked7d agono schedule published
next wipe · restock–no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.6 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
50wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Wed 7 OctThu 1 OctSat 26 Sep
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 50, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 12:09 UTC7d ago 50 – running 50
Thu 1 Oct, 19:17 UTC FW12d ago – – 5.7 days 50
Sat 26 Sep, 09:22 UTC18d ago – – 5.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on Test Server?

gmrust (Game mode): The standard survival game mode; mp50 (Max players): The cap is 50; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167398 (Build): Build 167398; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Carbon is the plugin framework in use is what Test Server tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find Test Server in?

The Rust Vending Machine lists that feature Test Server are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Players now: At least 50; Average players: 50+ on average.

Settings and rules

Which settings and rules apply on Test Server?

No gather rate is given in the name of Test Server. 8 players is the default group size, and that is the cap here. This server runs survival, the usual game of gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Carbon. VAC is off.

Server info

What is the location of Test Server?

You will find no region published for Test Server. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 78.17.117.14:28015.

What is the uptime like on Test Server?

Right now Test Server is not in stock, last seen 2 hours ago. 6 of 168 hours online over the last 7 full days, or 4% uptime. The first sighting of it on Rust Vending Machine was 15 September 2026.

Which Rust build is Test Server running?

On Windows, Test Server is running Rust network protocol 2634 and build 167398. The protocol has to line up on your side to join, and Steam does the updating.

Player count

Where does Test Server sit in the rankings?

The last seven days of player hours place Test Server at #2,311, in the top 10% of all ranked servers.

What is the current player count on Test Server?

You will find Test Server offline right now; its last sighting was 2 hours ago. It peaked at 50 this week, and the average was 50. The last 48 hours peaked at 14:00 UTC, when it averaged 50 players.

Wipe info

How often does Test Server wipe?

There is no way to predict the next wipe at Test Server, which wipes at irregular times. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. The world it has now started 7 days 5 hours ago.

How does Test Server handle wipe day?

The average busiest point of its recent wipes was 50 players. On the latest wipe, 7 hours after it began, the crowd peaked.

Getting in

What is the way to join Test Server?

Open Rust and press F1 for the console, then type client.connect 78.17.117.14:28015. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode The standard survival game mode.
mp50
Max players The cap is 50.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167398
Build Build 167398.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.