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Modded#14,392

Development Server

Offline 78.126.161.121:28015 checked 14d ago

moddedoxide
players now1of 1 slots
7-day average0peak –
rank#14,392top 60%
last wipe · restocked17d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep1 Oct3 Oct5 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 14:50 UTC17d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

What is the meaning of the tags on Development Server?

The server browser reads these tags that Development Server publishes: gmrust (Game mode): The standard survival game mode; mp1 (Max players): Room for 1; ts8 (Group limit): The default cap is 8 per team; v2633 (Protocol): You need protocol 2633 to join, matching your game version; cs165217 (Build): Game build: 165217; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does Development Server appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include Development Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules & map

What map is in play on Development Server?

Generated by the game, the map on Development Server is procedural.

What rules does Development Server enforce, and what settings does it run?

No gather rate is given in the name of Development Server. The group limit is 8 players, the game's default. You play survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. The server has VAC, Valve's anti-cheat, switched on.

Server info

Where can you find Development Server?

There is no region listed for Development Server. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 78.126.161.121:28015.

What is the uptime like on Development Server?

Right now Development Server is not in stock, last seen 14 days 17 hours ago. Across the last 7 days, it was available for 0 of 168 hours, or 0% of the time. The first sighting of it on Rust Vending Machine was 27 September 2026.

Which Rust build is Development Server running?

On Windows, Development Server is running Rust network protocol 2633 and build 165217. The protocol has to line up on your side to join, and Steam does the updating.

Live players

Where does Development Server sit in the rankings?

Over the last seven days Development Server ranks #14,392 on player hours, among the top 60% of all ranked servers.

Is Development Server busy at the moment?

Current status for Development Server: offline, last seen 14 days 17 hours ago.

Wipe info

On what schedule does Development Server wipe?

Too few wipes of Development Server are recorded to tell what its rhythm is. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. It has been running its current world since 17 days 18 hours ago.

What can you expect on Development Server when wipe day comes?

The average busiest point of its recent wipes was 1 players. Peak crowd on the latest wipe came 1 hours in.

Join the server

What steps do you take to join Development Server?

In the Rust console (F1), type client.connect 78.126.161.121:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp1
Max players Room for 1.
ts8
Group limit The default cap is 8 per team.
v2633
Protocol You need protocol 2633 to join, matching your game version.
cs165217
Build Game build: 165217.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.