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Rust Vending Machine 47,399playing
Modded#6,319

California | Build Server

Online NA 76.133.251.206:29015 checked 7m ago

monthly wipes vanillamoddedoxide
players now0of 50 slots
7-day average0peak 2
rank#6,319top 28% · #1026 in NA
last wipe · restocked13d agomonthly schedule
next wipe · restock21d 19hThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.511.5200:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

010020030040000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 28% of all ranked servers, top 56% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 19h. The force wipe · high confidence

7.5 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

Coming wipes

  1. 21d 19hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:12 UTC FW13d ago 1 – running 0
Thu 24 Sep, 05:29 UTC20d ago 2 halved by day 1 7.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Modded
Builders Like Us 172.240.236.179:28016 NA · groups of 32+ · monthly · 3 on average
A22/ 125 players
On the back of the pack

Quick answers

From the figures on this page.

Server tags

What is the meaning of the tags on California | Build Server?

gmrust (Game mode): Rust survival, the standard way; mp50 (Max players): The cap is 50; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167781 (Build): It runs on build 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^v (Vanilla): No altered rates, kits or rules: this is the game Facepunch ships; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference; NA (North America): In the server browser it sits under North America is what California | Build Server tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find California | Build Server in?

These Rust Vending Machine lists include California | Build Server: Modded Rust servers, Build and creative servers and North America Rust servers. It shows under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Settings and rules

Which map is currently on California | Build Server?

California | Build Server runs a procedural map of size 4,500 with seed 1337, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map. You will see the map name as: Custom Map.

Which settings and rules apply on California | Build Server?

The name of California | Build Server gives no gather rate. Groups can reach 8 players, which is the default. This server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. The server says it is vanilla: no altered rates, kits or rules: this is the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.

Server details

What location is California | Build Server in?

The NA tag places California | Build Server in North America. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 76.133.251.206:29015.

How reliable is California | Build Server, and is it online now?

You can grab California | Build Server: it is online as we speak. The uptime counter points to a restart about 35 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. It came to Rust Vending Machine's notice on 13 September 2026.

Is California | Build Server lag-free?

Server fps over the last 48 hours averaged 232 and never dropped below 179. The entity count reached 13,885: that includes buildings, deployables and everything else. At most it drew 2,534 MB of memory. Lag, as players feel it, is low fps plus a growing entity count.

What version does California | Build Server use?

On Linux, California | Build Server is running Rust network protocol 2634 and build 167781. The protocol has to line up on your side to join, and Steam does the updating.

Population

What is California | Build Server's rank among Rust servers?

The last seven days of player hours place California | Build Server at #6,319, in the top 28% of all ranked servers and #1,026 in North America.

How many players are on California | Build Server right now?

You will find 0 players filling 50 slots in California | Build Server as things stand. It peaked at 2 this week, and the average was 0. Its busiest point in the last 48 hours was 00:00 UTC, averaging 1 players.

Wipe details

On what schedule does California | Build Server wipe?

The force wipe is the only wipe at California | Build Server, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives, its next wipe, and every Rust server wipes then. 13 days 5 hours ago it made the world it is using now. Its tags state a wipe each month.

What can you expect on California | Build Server when wipe day comes?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe was at its largest 0 hours after the wipe. Until the next wipe, in 0% of recent wipes, the crowd remained above half that peak. By day 1 the crowd had dropped below half in the wipes that failed to hold.

Getting in

What steps do you take to join California | Build Server?

Press F1 in Rust to bring up the console and enter client.connect 76.133.251.206:29015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you. Head to https://discord.com/invite/t77M3yAgKu for its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp50
Max players The cap is 50.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167781
Build It runs on build 167781.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, tied to the Facepunch force wipe.

Difficulty

^v
Vanilla No altered rates, kits or rules: this is the game Facepunch ships.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded It sits in Modded: plugins or settings make the difference.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.