HUMANLINK x2 | FR | Familial
Online EU 76.13.46.25:28115 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 88% in EU, and #511 of the trio servers (top 84%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 6h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
What is the meaning of the tags on HUMANLINK x2 | FR | Familial?
Here are the tags HUMANLINK x2 | FR | Familial lists, which the game's browser uses: gmrust (Game mode): The standard survival game mode; mp10 (Max players): The cap is 10; ts3 (Group limit): Teams cap at 3; v2633 (Protocol): To join, your game version must line up with protocol 2633; cs163493 (Build): Build 163493; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^m (Monthly): A monthly wipe, matching Facepunch's force wipe; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game; EU (Europe): The server browser lists it under Europe. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
Where does HUMANLINK x2 | FR | Familial appear in the lists and filters on Rust Vending Machine?
The Rust Vending Machine lists that feature HUMANLINK x2 | FR | Familial are: 2x Rust servers, EU Rust servers in stock, Modded Rust servers and Trio Rust servers. It shows under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Monthly; Gather rate: 2x.
Settings and rules
What map is in play on HUMANLINK x2 | FR | Familial?
The map on HUMANLINK x2 | FR | Familial is procedural, size 2,500 with seed 1699737463, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.
What rules does HUMANLINK x2 | FR | Familial enforce, and what settings does it run?
HUMANLINK x2 | FR | Familial is named for its 2x gather rate. The limit is 3 players per group (trio). You play survival, the usual game of gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. VAC is on.
About the server
What is the location of HUMANLINK x2 | FR | Familial?
With its EU tag, HUMANLINK x2 | FR | Familial lists in Europe. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 76.13.46.25:28115.
How stable is HUMANLINK x2 | FR | Familial, and is it currently online?
You can grab HUMANLINK x2 | FR | Familial: it is online as we speak. Its uptime figure puts the last restart at roughly 14 days 13 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. It came to Rust Vending Machine's notice on 13 September 2026.
Is HUMANLINK x2 | FR | Familial lag-free?
Server fps over the last 48 hours averaged 32 and never dropped below 9. At its peak it held 31,705 entities, counting buildings, deployables and all else in the world. The highest memory reading was 3,361 MB. What players call lag comes from low fps and an entity count on the rise.
What Rust version does HUMANLINK x2 | FR | Familial run?
On Linux, HUMANLINK x2 | FR | Familial is running Rust network protocol 2633 and build 163493. To get in, your game must match the protocol; Steam keeps that updated.
Population
What is HUMANLINK x2 | FR | Familial's rank among Rust servers?
The last seven days of player hours place HUMANLINK x2 | FR | Familial at #15,955, in the top 72% of all ranked servers and #2,505 in Europe. In the trio category, it holds #511.
How many players are on HUMANLINK x2 | FR | Familial right now?
You will find 0 players filling 10 slots in HUMANLINK x2 | FR | Familial as things stand. The past week gives an average of 0 players.
Wipe info
On what schedule does HUMANLINK x2 | FR | Familial wipe?
The estimate of HUMANLINK x2 | FR | Familial's next wipe comes from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, its next wipe, and every Rust server wipes then. It has been running its current world since 34 days 17 hours ago. Its tags state a wipe each month.
Getting in
What is the way to join HUMANLINK x2 | FR | Familial?
Press F1 in Rust to bring up the console and enter client.connect 76.13.46.25:28115. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,^m,EU,gmrust,cs163493,ts3,^o^z
Game
gmrust
mp10
ts3
v2633
cs163493
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.