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Modded#14,130

Luke's PvE Rust

Offline 76.118.19.92:28015 checked 21d ago

moddedoxide
players now1of 4 slots
7-day average0peak –
rank#14,130top 61%
last wipe · restocked26d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 00:13 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

What is the meaning of the tags on Luke's PvE Rust?

gmprimitive (Game mode): Primitive: bows, spears and melee, with no guns; mp4 (Max players): The cap is 4; ts8 (Group limit): The default cap is 8 per team; v2633 (Protocol): To join, your game version must line up with protocol 2633; cs163207 (Build): It runs on build 163207; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game is what Luke's PvE Rust tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does Luke's PvE Rust appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include Luke's PvE Rust: Modded Rust servers and Primitive Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

What map is in play on Luke's PvE Rust?

A procedural map, generated by the game, is what Luke's PvE Rust runs.

What rules does Luke's PvE Rust enforce, and what settings does it run?

There is no gather rate in the name Luke's PvE Rust. Groups can reach 8 players, which is the default. You play primitive, guns are out; bows, spears and melee are in. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. The server has VAC, Valve's anti-cheat, switched on.

About the server

What location is Luke's PvE Rust in?

You will find no region published for Luke's PvE Rust. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 76.118.19.92:28015.

How reliable is Luke's PvE Rust, and is it online now?

Right now Luke's PvE Rust is not in stock, last seen 21 days 23 hours ago. 0 of 168 hours online over the last 7 full days, or 0% uptime. The first sighting of it on Rust Vending Machine was 13 September 2026.

What Rust version does Luke's PvE Rust run?

On Windows, Luke's PvE Rust is running Rust network protocol 2633 and build 163207. To get in, your game must match the protocol; Steam keeps that updated.

Live players

What is Luke's PvE Rust's rank among Rust servers?

The last seven days of player hours place Luke's PvE Rust at #14,130, in the top 61% of all ranked servers.

What is the current player count on Luke's PvE Rust?

At the moment Luke's PvE Rust is offline, with a last sighting 21 days 23 hours ago.

Wipe info

When does Luke's PvE Rust wipe?

The wipes of Luke's PvE Rust on record are too few to show its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. It has been running its current world since 26 days 23 hours ago.

What happens on Luke's PvE Rust on wipe day?

An average of 1 players turned up at the peak of its recent wipes. The crowd on the latest wipe was at its largest 0 hours after the wipe.

Getting in

What steps do you take to join Luke's PvE Rust?

In the Rust console (F1), type client.connect 76.118.19.92:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmprimitive,cs163207,ts8,^o^z

Game

gmprimitive
Game mode Primitive: bows, spears and melee, with no guns.
mp4
Max players The cap is 4.
ts8
Group limit The default cap is 8 per team.
v2633
Protocol To join, your game version must line up with protocol 2633.
cs163207
Build It runs on build 163207.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.