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Modded#15,962

Cr4SH

Offline 73.12.28.104:28015 checked 9d ago

moddedoxide
players now0of 10 slots
7-day average0peak –
rank#15,962top 71%
last wipe · restocked9d agono schedule published
next wipe · restock–no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.6 daysusual gapbetween real wipes
29%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctSun 4 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 19:41 UTC9d ago 1 – running 0
Sun 4 Oct, 00:15 UTC10d ago 1 – 0.8 days 1
Mon 28 Sep, 01:31 UTC16d ago 1 held half 5.9 days 1
Tue 22 Sep, 21:05 UTC21d ago 1 held half 5.2 days 0
Sun 20 Sep, 14:21 UTC23d ago 1 – 2.3 days 1
Sat 19 Sep, 05:35 UTC25d ago 1 – 1.4 days 0
Fri 18 Sep, 12:00 UTC25d ago 1 – 0.7 days 0
Wed 16 Sep, 22:03 UTC27d ago 1 – 1.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

How should you read the tags on Cr4SH?

The server browser reads these tags that Cr4SH publishes: gmrust (Game mode): Rust survival, the standard way; mp10 (Max players): The cap is 10; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does Cr4SH appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature Cr4SH are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

What map is in play on Cr4SH?

Generated by the game, the map on Cr4SH is procedural.

Which settings and rules apply on Cr4SH?

There is no gather rate in the name Cr4SH. The group limit is 8 players, the game's default. You play survival, gather, build, raid: the standard game. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. The server has VAC, Valve's anti-cheat, switched on.

About the server

What location is Cr4SH in?

There is no region listed for Cr4SH. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 73.12.28.104:28015.

What is the uptime like on Cr4SH?

No stock on Cr4SH at the moment, last seen 9 days 12 hours ago. Over 7 full days, the shelves were stocked for 0 of 168 hours (0%). It came to Rust Vending Machine's notice on 16 September 2026.

What version does Cr4SH use?

On Windows, Cr4SH is running Rust network protocol 2634 and build 166652. The protocol has to line up on your side to join, and Steam does the updating.

Live players

Where does Cr4SH sit in the rankings?

The last seven days of player hours place Cr4SH at #15,962, in the top 71% of all ranked servers.

How many players are on Cr4SH right now?

At the moment Cr4SH is offline, with a last sighting 9 days 12 hours ago.

Wipe details

How often does Cr4SH wipe?

Because Cr4SH wipes irregularly, its next wipe cannot be predicted. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. It has been running its current world since 9 days 13 hours ago.

What happens on Cr4SH on wipe day?

An average of 1 players turned up at the peak of its recent wipes. On the latest wipe, 0 hours after it began, the crowd peaked. Until the next wipe, in 100% of recent wipes, the crowd remained above half that peak.

Getting in

What is the way to join Cr4SH?

Press F1 in Rust to bring up the console and enter client.connect 73.12.28.104:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp10
Max players The cap is 10.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs166652
Build Build 166652.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.