Map_Generator_1
Offline NA 71.7.226.232:28015 checked 14h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers, top 77% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 11h. The force wipe · high confidence
Coming wipes
- 22d 11hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 15:46 UTC16h ago | – | – | running | 0 |
| Mon 12 Oct, 16:26 UTC1d ago | – | – | – | 0 |
| Tue 29 Sep, 13:25 UTC14d ago | 1 | held half | 13.1 days | 1 |
| Tue 29 Sep, 00:17 UTC15d ago | 1 | – | 0.5 days | 0 |
| Mon 28 Sep, 18:05 UTC15d ago | 1 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Can you explain the tags on Map_Generator_1?
gmrust (Game mode): Survival as standard Rust plays; mp0 (Max players): The cap is 0; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167584 (Build): It runs on build 167584; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^r (Roleplay): It runs as a roleplay server; ^p (PvE): No player-on-player fighting: the danger comes from the world; ^z (Modded): It sits in Modded: plugins or settings make the difference; ^y (Carbon): Carbon is the plugin framework in use; NA (North America): North America is where the server browser files it is what Map_Generator_1 tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
On Rust Vending Machine, which lists and filters can you find Map_Generator_1 in?
The Rust Vending Machine lists that feature Map_Generator_1 are: Modded Rust servers, PvE Rust servers in stock, Roleplay Rust servers and North America Rust servers. It shows under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Settings and rules
Which map is currently on Map_Generator_1?
Generated by the game, the map on Map_Generator_1 is procedural.
Which settings and rules apply on Map_Generator_1?
There is no gather rate in the name Map_Generator_1. 8 players is the default group size, and that is the cap here. roleplay is the game mode, jobs, towns and rules for roleplay. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Carbon. VAC is off.
Server info
What is the location of Map_Generator_1?
The NA tag places Map_Generator_1 in North America. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 71.7.226.232:28015.
How reliable is Map_Generator_1, and is it online now?
No stock at present: Map_Generator_1 is offline, last seen 14 hours ago. Over 7 full days, the shelves were stocked for 7 of 168 hours (4%). The first sighting of it on Rust Vending Machine was 28 September 2026.
What Rust version does Map_Generator_1 run?
On Linux, Map_Generator_1 is running Rust network protocol 2634 and build 167584. The protocol has to line up on your side to join, and Steam does the updating.
Player count
What is Map_Generator_1's rank among Rust servers?
The last seven days of player hours place Map_Generator_1 at #13,643, in the top 61% of all ranked servers and #1,429 in North America.
Is Map_Generator_1 busy at the moment?
At the moment Map_Generator_1 is offline, with a last sighting 14 hours ago. It peaked at 1 this week, and the average was 0. The last 48 hours peaked at 17:00 UTC, when it averaged 1 players.
Wipe schedule
When does Map_Generator_1 wipe?
The force wipe is the only wipe at Map_Generator_1, once a month. Every Rust server wipes at the force wipe, which is its next wipe on Thursday 5 November at 19:00 UTC. The world it has now started 14 hours ago. Its tags state a wipe each month.
How does Map_Generator_1 handle wipe day?
An average of 1 players turned up at the peak of its recent wipes. The crowd on the latest wipe was at its largest 1 hours after the wipe. Half the peak was kept until the next wipe in 100% of its recent wipes.
How to join
What is the way to join Map_Generator_1?
Press F1 in Rust to bring up the console and enter client.connect 71.7.226.232:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.
Server tags
what each one meansPublished as mp0,ptrak,$r?,v2634,^z,^y,^m,^r,NA,^p,gmrust,cs167584,ts8
Game
gmrust
mp0
ts8
v2634
cs167584
ptrak
$r?
Wipe schedule
^m
Gameplay
^r
^p
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.