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Rust Vending Machine 85,331playing
Modded#7,335

MICRO_SKIN_PREVIEW

Online 69.142.98.34:28215 checked 10m ago

moddedoxide
players now0of 10 slots
7-day average0peak 2
rank#7,335top 33%
last wipe · restocked12d agono schedule published
next wipe · restock22d 1hThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.511.5218:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 1h. The force wipe · high confidence

2wipe-day peakplayers, last three wipes

Coming wipes

  1. 22d 1hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:30 UTC FW12d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on MICRO_SKIN_PREVIEW?

The server browser reads these tags that MICRO_SKIN_PREVIEW publishes: gmrust (Game mode): The standard survival game mode; mp10 (Max players): 10 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167781 (Build): Game build: 167781; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find MICRO_SKIN_PREVIEW in?

The Rust Vending Machine lists that feature MICRO_SKIN_PREVIEW are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and rules

What map is in play on MICRO_SKIN_PREVIEW?

A procedural map, generated by the game, is what MICRO_SKIN_PREVIEW runs.

Which settings and rules apply on MICRO_SKIN_PREVIEW?

There is no gather rate in the name MICRO_SKIN_PREVIEW. Groups can reach 8 players, which is the default. This server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. The server has VAC, Valve's anti-cheat, switched on.

Server details

What location is MICRO_SKIN_PREVIEW in?

There is no region listed for MICRO_SKIN_PREVIEW. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 69.142.98.34:28215.

How reliable is MICRO_SKIN_PREVIEW, and is it online now?

The shelves show MICRO_SKIN_PREVIEW in stock and online right now. 166 of 168 hours online over the last 7 full days, or 99% uptime. The first sighting of it on Rust Vending Machine was 13 September 2026.

What version does MICRO_SKIN_PREVIEW use?

The setup: MICRO_SKIN_PREVIEW on Windows, Rust network protocol 2634 and build 167781. The protocol has to line up on your side to join, and Steam does the updating.

Population

How does MICRO_SKIN_PREVIEW compare to other Rust servers in the rankings?

The last seven days of player hours place MICRO_SKIN_PREVIEW at #7,335, in the top 33% of all ranked servers.

How many players are on MICRO_SKIN_PREVIEW right now?

MICRO_SKIN_PREVIEW is carrying 0 players on 10 slots at the moment. The seven-day average is 0, and the busiest point reached 2. The last 48 hours peaked at 00:00 UTC, when it averaged 1 players.

Wipe info

On what schedule does MICRO_SKIN_PREVIEW wipe?

Only the monthly force wipe applies at MICRO_SKIN_PREVIEW. On Thursday 5 November at 19:00 UTC the force wipe arrives, its next wipe, and every Rust server wipes then. It has been running its current world since 12 days 22 hours ago.

What can you expect on MICRO_SKIN_PREVIEW when wipe day comes?

An average of 2 players turned up at the peak of its recent wipes. Peak crowd on the latest wipe came 2 hours in.

Join the server

What steps do you take to join MICRO_SKIN_PREVIEW?

In the Rust console (F1), type client.connect 69.142.98.34:28215. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp10
Max players 10 player slots.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167781
Build Game build: 167781.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.