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Rust Vending Machine 68,616playing
Modded#5,425

Local Rust Server [No EAC]

Online 68.41.91.129:28015 checked 10m ago

moddedoxide
players now1of 50 slots
7-day average1peak 1
rank#5,425top 24%
last wipe · restocked11d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
00.250.50.75122:0001:0004:0016:0003:0019:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep5 Oct9 Oct13 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:09 UTC11d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on Local Rust Server [No EAC]?

gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Room for 50; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs166494 (Build): Build 166494; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays is what Local Rust Server [No EAC] tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does Local Rust Server [No EAC] appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature Local Rust Server [No EAC] are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

What map is in play on Local Rust Server [No EAC]?

Generated by the game, the map on Local Rust Server [No EAC] is procedural.

Which settings and rules apply on Local Rust Server [No EAC]?

There is no gather rate in the name Local Rust Server [No EAC]. Groups can reach 8 players, which is the default. You play survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. The server has VAC, Valve's anti-cheat, switched off.

Server details

What location is Local Rust Server [No EAC] in?

There is no region listed for Local Rust Server [No EAC]. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 68.41.91.129:28015.

What is the uptime like on Local Rust Server [No EAC]?

You can grab Local Rust Server [No EAC]: it is online as we speak. 56 of 168 hours online over the last 7 full days, or 33% uptime. It came to Rust Vending Machine's notice on 13 September 2026.

What Rust version does Local Rust Server [No EAC] run?

The setup: Local Rust Server [No EAC] on Windows, Rust network protocol 2634 and build 166494. The protocol has to line up on your side to join, and Steam does the updating.

Population

What is Local Rust Server [No EAC]'s rank among Rust servers?

The last seven days of player hours place Local Rust Server [No EAC] at #5,425, in the top 24% of all ranked servers.

What is the current player count on Local Rust Server [No EAC]?

You will find 1 players filling 50 slots in Local Rust Server [No EAC] as things stand. The seven-day average is 1, and the busiest point reached 1. Its busiest point in the last 48 hours was 02:00 UTC, averaging 1 players.

Wipe details

On what schedule does Local Rust Server [No EAC] wipe?

Too few wipes of Local Rust Server [No EAC] are recorded to tell what its rhythm is. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. 11 days 18 hours ago it made the world it is using now.

What can you expect on Local Rust Server [No EAC] when wipe day comes?

The average busiest point of its recent wipes was 1 players. Peak crowd on the latest wipe came 0 hours in.

Join the server

What steps do you take to join Local Rust Server [No EAC]?

Press F1 in Rust to bring up the console and enter client.connect 68.41.91.129:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Room for 50.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs166494
Build Build 166494.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.