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Modded#15,929

RustedRootUSA-B1

Online 67.189.173.254:28021 checked 8m ago

vanillamoddedcarbon
players now0of 40 slots
7-day average0peak –
rank#15,929top 72%
last wipe · restocked3d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
0123403:0012:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

010020030040003:0012:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep2 Oct7 Oct11 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 16:26 UTC3d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

What is the meaning of the tags on RustedRootUSA-B1?

Here are the tags RustedRootUSA-B1 lists, which the game's browser uses: gmvanilla (Game mode): Survival, vanilla style; mp40 (Max players): The cap is 40; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167398 (Build): Build 167398; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules untouched; ^z (Modded): It sits in Modded: plugins or settings make the difference; ^y (Carbon): It uses Carbon for plugins. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does RustedRootUSA-B1 appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include RustedRootUSA-B1: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Map and rules

Which map is currently on RustedRootUSA-B1?

A procedural map, size 6,000 with seed 1337, generated by the game, is what RustedRootUSA-B1 runs. From this page you can look at it on RustMaps: the same size and seed give the same map. You will see the map name as: Custom Map.

What rules does RustedRootUSA-B1 enforce, and what settings does it run?

The name of RustedRootUSA-B1 gives no gather rate. Groups can reach 8 players, which is the default. This server runs survival, gather, build, raid: the standard game. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. You will find Carbon plugins running here. The server says it is vanilla: rust as Facepunch ships it: rates, kits and rules untouched. VAC, Valve's anti-cheat, is enabled.

Server details

What location is RustedRootUSA-B1 in?

You will find no region published for RustedRootUSA-B1. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 67.189.173.254:28021.

How stable is RustedRootUSA-B1, and is it currently online?

The shelves show RustedRootUSA-B1 in stock and online right now. By its own uptime report, the last restart was about 3 days 7 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). The first sighting of it on Rust Vending Machine was 24 September 2026.

How well does RustedRootUSA-B1 perform?

The 48-hour average for server fps is 177, and the floor was 130. Up to 131,760 entities were in play, buildings, deployables and the rest of the world combined. At most it drew 5,883 MB of memory. The feel of lag traces back to fps dropping and entities piling up.

What Rust version does RustedRootUSA-B1 run?

The setup: RustedRootUSA-B1 on Linux, Rust network protocol 2634 and build 167398. Joining needs the same protocol on your game; Steam handles the update for you.

Player count

How does RustedRootUSA-B1 compare to other Rust servers in the rankings?

Over the last seven days RustedRootUSA-B1 ranks #15,929 on player hours, among the top 72% of all ranked servers.

How many players are on RustedRootUSA-B1 right now?

RustedRootUSA-B1 is carrying 0 players on 40 slots at the moment. Over the last seven days you would have seen 0 players on average.

Wipe schedule

How often does RustedRootUSA-B1 wipe?

The wipes of RustedRootUSA-B1 on record are too few to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 3 days 9 hours ago it made the world it is using now.

How does RustedRootUSA-B1 handle wipe day?

The average busiest point of its recent wipes was 0 players. Peak crowd on the latest wipe came 0 hours in.

How to join

What steps do you take to join RustedRootUSA-B1?

Press F1 in Rust to bring up the console and enter client.connect 67.189.173.254:28021. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you. Head to https://www.tdefelice.com/ for its website.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp40
Max players The cap is 40.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167398
Build Build 167398.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules untouched.

Mods and access

^z
Modded It sits in Modded: plugins or settings make the difference.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.