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PvE#8,354

DYSFUNCTIONAL FAMILY RUST

Online NA 67.146.3.161:28015 checked 10m ago

moddedoxidepve
players now0of 20 slots
7-day average0peak 2
rank#8,354top 37% · #1222 in NA
last wipe · restocked37d agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeak
00.250.50.75122:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

01020304022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 37% of all ranked servers, top 66% in NA. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

How should you read the tags on DYSFUNCTIONAL FAMILY RUST?

Here are the tags DYSFUNCTIONAL FAMILY RUST lists, which the game's browser uses: gmrust (Game mode): The standard survival game mode; mp20 (Max players): The cap is 20; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs166494 (Build): Build 166494; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^k (Build server): Build and test base designs here; ^p (PvE): No player-on-player fighting: the danger comes from the world; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference; NA (North America): The server browser lists it under North America. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does DYSFUNCTIONAL FAMILY RUST appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature DYSFUNCTIONAL FAMILY RUST are: Modded Rust servers, Build and creative servers, PvE Rust servers in stock and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules & map

Which map is currently on DYSFUNCTIONAL FAMILY RUST?

A procedural map, size 5,000 with seed 754859044, generated by the game, is what DYSFUNCTIONAL FAMILY RUST runs. From this page you can look at it on RustMaps: the same size and seed give the same map.

What rules does DYSFUNCTIONAL FAMILY RUST enforce, and what settings does it run?

The name of DYSFUNCTIONAL FAMILY RUST gives no gather rate. 8 players is the default group size, and that is the cap here. You play build & creative, a building sandbox, no gathering needed. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. VAC is on.

Server info

What location is DYSFUNCTIONAL FAMILY RUST in?

DYSFUNCTIONAL FAMILY RUST shows the NA tag and lists in North America. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 67.146.3.161:28015.

What is the uptime like on DYSFUNCTIONAL FAMILY RUST?

The shelves show DYSFUNCTIONAL FAMILY RUST in stock and online right now. By its own uptime report, the last restart was about 6 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. Its first record on Rust Vending Machine is dated 13 September 2026.

What is the performance like on DYSFUNCTIONAL FAMILY RUST?

The 48-hour average for server fps is 26, and the floor was 17. Up to 172,667 entities were in play, buildings, deployables and the rest of the world combined. At most it drew 6,026 MB of memory. What players call lag comes from low fps and an entity count on the rise.

Which Rust build is DYSFUNCTIONAL FAMILY RUST running?

On Windows, DYSFUNCTIONAL FAMILY RUST is running Rust network protocol 2634 and build 166494. To get in, your game must match the protocol; Steam keeps that updated.

Population

Where does DYSFUNCTIONAL FAMILY RUST sit in the rankings?

For player hours over the last seven days, DYSFUNCTIONAL FAMILY RUST is #8,354 across all ranked servers, in the top 37%, and #1,222 in North America.

How many players are on DYSFUNCTIONAL FAMILY RUST right now?

DYSFUNCTIONAL FAMILY RUST is carrying 0 players on 20 slots at the moment. It peaked at 2 this week, and the average was 0. The last 48 hours peaked at 01:00 UTC, when it averaged 0 players.

Wipe details

On what schedule does DYSFUNCTIONAL FAMILY RUST wipe?

The wipes of DYSFUNCTIONAL FAMILY RUST on record are too few to show its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. 37 days 7 hours ago it made the world it is using now.

Join the server

What steps do you take to join DYSFUNCTIONAL FAMILY RUST?

In the Rust console (F1), type client.connect 67.146.3.161:28015. You can also press Launch Rust on this page, which opens Steam and connects. You can find its website at https://dysfunctionalfamilyservers.space.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^k,NA,^p,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp20
Max players The cap is 20.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs166494
Build Build 166494.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code Region code not set.

Gameplay

^k
Build server Build and test base designs here.
^p
PvE No player-on-player fighting: the danger comes from the world.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.