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Modded#15,150

PlotWorld Dev | Persistent Bases

Offline 66.70.181.82:28015 checked 30d ago

moddedcarbon
players now0of 20 slots
7-day average0peak –
rank#15,150no region published
last wipe · restocked51d agono schedule published
next wipe · restock–no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

What is the meaning of the tags on PlotWorld Dev | Persistent Bases?

The server browser reads these tags that PlotWorld Dev | Persistent Bases publishes: gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): 20 player slots; ts8 (Group limit): The default cap is 8 per team; v2632 (Protocol): To join, your game version must line up with protocol 2632; cs161125 (Build): It runs on build 161125; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^e (Minigames): Minigames, including arenas, Bedwars and parkour; ^k (Build server): Base building practice and design; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): The plugin framework here is Carbon. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does PlotWorld Dev | Persistent Bases appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature PlotWorld Dev | Persistent Bases are: Modded Rust servers and Build and creative servers. It shows under these filters on the server list: Type: Modded; Server tag: Minigames ^e, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules & map

Which settings and rules apply on PlotWorld Dev | Persistent Bases?

The name of PlotWorld Dev | Persistent Bases gives no gather rate. 8 players is the default group size, and that is the cap here. You play minigames & battle royale, battle royale, arenas, Bedwars and parkour. The server browser lists it as Modded: plugins or settings alter the game. Carbon plugins are running on it. VAC is on.

Server details

What is the location of PlotWorld Dev | Persistent Bases?

There is no region listed for PlotWorld Dev | Persistent Bases. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 66.70.181.82:28015.

How stable is PlotWorld Dev | Persistent Bases, and is it currently online?

No stock at present: PlotWorld Dev | Persistent Bases is offline, last seen 30 days 2 hours ago. Across the last 7 days, it was available for 0 of 168 hours, or 0% of the time. Its first record on Rust Vending Machine is dated 13 September 2026.

What version does PlotWorld Dev | Persistent Bases use?

The setup: PlotWorld Dev | Persistent Bases on Linux, Rust network protocol 2632 and build 161125. The protocol has to line up on your side to join, and Steam does the updating.

Player count

How does PlotWorld Dev | Persistent Bases compare to other Rust servers in the rankings?

The last seven days of player hours place PlotWorld Dev | Persistent Bases at #15,150, in the top – of all ranked servers.

Is PlotWorld Dev | Persistent Bases busy at the moment?

Current status for PlotWorld Dev | Persistent Bases: offline, last seen 30 days 2 hours ago.

Wipe schedule

How often does PlotWorld Dev | Persistent Bases wipe?

Too few wipes of PlotWorld Dev | Persistent Bases are recorded to tell what its rhythm is. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. The world it has now started 51 days 22 hours ago.

How to join

What is the way to join PlotWorld Dev | Persistent Bases?

Open Rust and press F1 for the console, then type client.connect 66.70.181.82:28015. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2632,^z,^y,^e,^k,gmrust,cs161125,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp20
Max players 20 player slots.
ts8
Group limit The default cap is 8 per team.
v2632
Protocol To join, your game version must line up with protocol 2632.
cs161125
Build It runs on build 161125.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code Region code not set.

Gameplay

^e
Minigames Minigames, including arenas, Bedwars and parkour.
^k
Build server Base building practice and design.

Mods and access

^z
Modded Modded: plugins or settings change how it plays.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.