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PvE#2,085

PVE Land [US]|SkillTree|Raidable Bases|EVENTS

Online NA 66.51.99.151:28080 checked 10m ago

biweekly wipes moddedoxidepve
players now2of 100 slots
7-day average3peak 9
rank#2,085top 9% · #350 in NA
last wipe · restocked12d agobiweekly schedule
next wipe · restock1d 14hThu 15 Oct, 18:15 UTC

Players

AveragePeak
02.557.51004:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

02040608004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 9% of all ranked servers, top 19% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:15 UTC, in 1d 14h. Its biweekly schedule tag · low confidence

14.2 daysusual gapbetween real wipes
12wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 6

Coming wipes

  1. 1d 14hThu 15 Oct, 18:15 UTC
  2. 15d 14hThu 29 Oct, 18:15 UTC
  3. 22d 15hThu 5 Nov, 19:00 UTCFW
  4. 29d 14hThu 12 Nov, 18:15 UTC
  5. 43d 14hThu 26 Nov, 18:15 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:15 UTC FW12d ago 11 – running 2
Thu 17 Sep, 13:44 UTC26d ago 12 halved by day 6 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

gmrust (Game mode): The standard survival game mode; mp100 (Max players): Room for 100; ts16 (Group limit): A team holds 16 at most; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^b (Biweekly): Two-week wipe cycle; ^p (PvE): No player-on-player fighting: the danger comes from the world; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays; NA (North America): In the server browser it sits under North America is what PVE Land [US]|SkillTree|Raidable Bases|EVENTS tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Who operates PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

With 4 other servers we track using the same rustedmaster.eu hostname, PVE Land [US]|SkillTree|Raidable Bases|EVENTS is most likely run by one operator.

On Rust Vending Machine, which lists and filters can you find PVE Land [US]|SkillTree|Raidable Bases|EVENTS in?

The Rust Vending Machine lists that feature PVE Land [US]|SkillTree|Raidable Bases|EVENTS are: Modded Rust servers, PvE Rust servers in stock and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Map and rules

Which map is currently on PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

The map on PVE Land [US]|SkillTree|Raidable Bases|EVENTS is procedural, size 3,500 with seed 58744231, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map. The map goes by: Custom Map.

What rules does PVE Land [US]|SkillTree|Raidable Bases|EVENTS enforce, and what settings does it run?

The name of PVE Land [US]|SkillTree|Raidable Bases|EVENTS gives no gather rate. 16 players is the most a group can take. You play pve, other players are not fought. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.

About the server

What is the location of PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

The NA tag places PVE Land [US]|SkillTree|Raidable Bases|EVENTS in North America. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 66.51.99.151:28080.

How reliable is PVE Land [US]|SkillTree|Raidable Bases|EVENTS, and is it online now?

Open for trade right now: PVE Land [US]|SkillTree|Raidable Bases|EVENTS is online. By its own uptime report, the last restart was about 15 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. Its first record on Rust Vending Machine is dated 13 September 2026.

Is PVE Land [US]|SkillTree|Raidable Bases|EVENTS lag-free?

Over the last 48 hours the average server fps was 57, with a low of 7. Up to 102,547 entities were in play, buildings, deployables and the rest of the world combined. Memory use peaked at 4,281 MB. What players call lag comes from low fps and an entity count on the rise.

Which Rust build is PVE Land [US]|SkillTree|Raidable Bases|EVENTS running?

The setup: PVE Land [US]|SkillTree|Raidable Bases|EVENTS on Windows, Rust network protocol 2634 and build 167584. The protocol has to line up on your side to join, and Steam does the updating.

Live players

Where does PVE Land [US]|SkillTree|Raidable Bases|EVENTS sit in the rankings?

The last seven days of player hours place PVE Land [US]|SkillTree|Raidable Bases|EVENTS at #2,085, in the top 9% of all ranked servers and #350 in North America.

What is the current player count on PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

You will find 2 players filling 100 slots in PVE Land [US]|SkillTree|Raidable Bases|EVENTS as things stand. The seven-day average stands at 3 players, peaking at 9. The last 48 hours peaked at 00:00 UTC, when it averaged 7 players.

Wipe info

How often does PVE Land [US]|SkillTree|Raidable Bases|EVENTS wipe?

Too few wipes of PVE Land [US]|SkillTree|Raidable Bases|EVENTS are recorded to confirm its schedule, so its tag decides the prediction. It is due to wipe next on Thursday 15 October at 18:15 UTC. It has been running its current world since 12 days 9 hours ago. Its tags say it wipes every two weeks.

What happens on PVE Land [US]|SkillTree|Raidable Bases|EVENTS on wipe day?

At their busiest, its recent wipes averaged 12 players. The crowd on the latest wipe was at its largest 2 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 6 in the wipes that did not hold.

How to join

What steps do you take to join PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

Open Rust and press F1 for the console, then type client.connect 66.51.99.151:28080. Or use the Launch Rust button here to open the game through Steam and connect. You can find its website at https://rustedmaster.eu.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,NA,^p,gmrust,cs167584,ts16,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp100
Max players Room for 100.
ts16
Group limit A team holds 16 at most.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167584
Build Game build: 167584.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Gameplay

^p
PvE No player-on-player fighting: the danger comes from the world.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded: plugins or settings change how it plays.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.