Test
Online EU 66.51.97.64:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 15 October, 18:08 UTC, in 1d 18h. Its biweekly schedule tag · low confidence
Coming wipes
- 1d 18hThu 15 Oct, 18:08 UTC
- 15d 18hThu 29 Oct, 18:08 UTC
- 22d 19hThu 5 Nov, 19:00 UTCFW
- 29d 18hThu 12 Nov, 18:08 UTC
- 43d 18hThu 26 Nov, 18:08 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:08 UTC FW12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
What is the meaning of the tags on Test?
The server browser reads these tags that Test publishes: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The cap is 50; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^b (Biweekly): Two-week wipe cycle; ^p (PvE): The world supplies the danger, not other players; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays; EU (Europe): In the server browser it sits under Europe. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
On Rust Vending Machine, which lists and filters can you find Test in?
The Rust Vending Machine lists that feature Test are: EU Rust servers in stock, Modded Rust servers and PvE Rust servers in stock. It shows under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Rules & map
What map is in play on Test?
Test runs a procedural map of size 3,500 with seed 942019, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.
Which settings and rules apply on Test?
There is no gather rate in the name Test. 8 players is the default group size, and that is the cap here. pve is the game mode, no player-versus-player fighting. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. VAC is on.
Server info
What location is Test in?
The EU tag places Test in Europe. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 66.51.97.64:28015.
How reliable is Test, and is it online now?
You can grab Test: it is online as we speak. By its own uptime report, the last restart was about 2 days 17 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. It came to Rust Vending Machine's notice on 17 September 2026.
Is Test lag-free?
Over the last 48 hours the average server fps was 59, with a low of 20. Up to 70,451 entities were in play, buildings, deployables and the rest of the world combined. The highest memory reading was 3,093 MB. The feel of lag traces back to fps dropping and entities piling up.
Which Rust build is Test running?
The setup: Test on Linux, Rust network protocol 2634 and build 167398. To get in, your game must match the protocol; Steam keeps that updated.
Live players
How does Test compare to other Rust servers in the rankings?
For player hours over the last seven days, Test is #15,986 across all ranked servers, in the top 71%, and #2,522 in Europe.
Is Test busy at the moment?
Right now 50 slots in Test hold 0 players. Over the last seven days you would have seen 0 players on average.
Wipe info
On what schedule does Test wipe?
The prediction follows its tag, since too few of Test's wipes are on record to confirm the schedule. Thursday 15 October at 18:08 UTC is when its next wipe falls due. The world it has now started 12 days 5 hours ago. Its tags say it wipes every two weeks.
What can you expect on Test when wipe day comes?
At their busiest, its recent wipes averaged 1 players. On the latest wipe, 37 hours after it began, the crowd peaked.
Getting in
What is the way to join Test?
Open Rust and press F1 for the console, then type client.connect 66.51.97.64:28015. Or use the Launch Rust button here to open the game through Steam and connect.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^p,^b,EU,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167398
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
