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Modded#13,254

Chris's Private PvE

Offline 66.30.204.52:28015 checked 24d ago

moddedcarbon
players now1of 2 slots
7-day average0peak –
rank#13,254no region published
last wipe · restocked24d agono schedule published
next wipe · restock–no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on Chris's Private PvE?

The server browser reads these tags that Chris's Private PvE publishes: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): The cap is 2; ts8 (Group limit): Teams cap at 8, the standard game limit; v2633 (Protocol): To join, your game version must line up with protocol 2633; cs164530 (Build): It runs on build 164530; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^z (Modded): It sits in Modded: plugins or settings make the difference; ^y (Carbon): The plugin framework here is Carbon. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does Chris's Private PvE appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature Chris's Private PvE are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Map and rules

What map is in play on Chris's Private PvE?

Generated by the game, the map on Chris's Private PvE is procedural.

Which settings and rules apply on Chris's Private PvE?

The name of Chris's Private PvE gives no gather rate. Groups can reach 8 players, which is the default. This server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Carbon. VAC, Valve's anti-cheat, is enabled.

Server details

What is the location of Chris's Private PvE?

No region is published by Chris's Private PvE. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 66.30.204.52:28015.

How stable is Chris's Private PvE, and is it currently online?

No stock at present: Chris's Private PvE is offline, last seen 24 days 18 hours ago. Across the last 7 days, it was available for 0 of 168 hours, or 0% of the time. The first sighting of it on Rust Vending Machine was 19 September 2026.

What version does Chris's Private PvE use?

The setup: Chris's Private PvE on Windows, Rust network protocol 2633 and build 164530. To get in, your game must match the protocol; Steam keeps that updated.

Population

What is Chris's Private PvE's rank among Rust servers?

Over the last seven days Chris's Private PvE ranks #13,254 on player hours, among the top – of all ranked servers.

What is the current player count on Chris's Private PvE?

At the moment Chris's Private PvE is offline, with a last sighting 24 days 18 hours ago.

Wipe info

On what schedule does Chris's Private PvE wipe?

The wipes of Chris's Private PvE on record are too few to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. The world it has now started 24 days 22 hours ago.

How to join

What steps do you take to join Chris's Private PvE?

In the Rust console (F1), type client.connect 66.30.204.52:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp2
Max players The cap is 2.
ts8
Group limit Teams cap at 8, the standard game limit.
v2633
Protocol To join, your game version must line up with protocol 2633.
cs164530
Build It runs on build 164530.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code No region code is set.

Mods and access

^z
Modded It sits in Modded: plugins or settings make the difference.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.