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Modded#15,867

TheGamingTime

Online 65.21.133.139:28015 checked 9m ago

vanillamoddedoxide
players now0of 150 slots
7-day average0peak –
rank#15,867top 72%
last wipe · restocked3d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
0123412:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

02040608012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 19:50 UTC3d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

How should you read the tags on TheGamingTime?

gmrust (Game mode): Rust survival, the standard way; mp150 (Max players): 150 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167781 (Build): It runs on build 167781; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): No region code is set; ^v (Vanilla): Untouched rates, kits and rules: the game exactly as Facepunch ships it; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game is what TheGamingTime tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find TheGamingTime in?

These Rust Vending Machine lists include TheGamingTime: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Settings and rules

Which map is currently on TheGamingTime?

TheGamingTime runs a procedural map of size 4,500 with seed 1, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

Which settings and rules apply on TheGamingTime?

There is no gather rate in the name TheGamingTime. 8 players is the default group size, and that is the cap here. You play survival, the usual game of gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. Vanilla is its own label: untouched rates, kits and rules: the game exactly as Facepunch ships it. The server has VAC, Valve's anti-cheat, switched on.

Server info

Where can you find TheGamingTime?

No region is published by TheGamingTime. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 65.21.133.139:28015.

How reliable is TheGamingTime, and is it online now?

The shelves show TheGamingTime in stock and online right now. By its own uptime report, the last restart was about 6 hours ago. 77 of 168 hours online over the last 7 full days, or 46% uptime. It came to Rust Vending Machine's notice on 13 September 2026.

Is TheGamingTime lag-free?

Over the last 48 hours the average server fps was 50, with a low of 43. The entity count reached 116,896: that includes buildings, deployables and everything else. The highest memory reading was 3,536 MB. Lag, as players feel it, is low fps plus a growing entity count.

What version does TheGamingTime use?

The setup: TheGamingTime on Linux, Rust network protocol 2634 and build 167781. Joining needs the same protocol on your game; Steam handles the update for you.

Player count

What is TheGamingTime's rank among Rust servers?

Over the last seven days TheGamingTime ranks #15,867 on player hours, among the top 72% of all ranked servers.

What is the current player count on TheGamingTime?

Right now 150 slots in TheGamingTime hold 0 players. The past week gives an average of 0 players.

Wipe info

How often does TheGamingTime wipe?

There are not yet enough recorded wipes from TheGamingTime to reveal its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. The world it has now started 3 days 15 hours ago.

What happens on TheGamingTime on wipe day?

The average busiest point of its recent wipes was 0 players. On the latest wipe, 0 hours after it began, the crowd peaked.

How to join

What is the way to join TheGamingTime?

In the Rust console (F1), type client.connect 65.21.133.139:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,^v,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp150
Max players 150 player slots.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167781
Build It runs on build 167781.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Untouched rates, kits and rules: the game exactly as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.