TheGamingTime
Online 65.21.133.139:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 19:50 UTC3d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
How should you read the tags on TheGamingTime?
gmrust (Game mode): Rust survival, the standard way; mp150 (Max players): 150 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167781 (Build): It runs on build 167781; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): No region code is set; ^v (Vanilla): Untouched rates, kits and rules: the game exactly as Facepunch ships it; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game is what TheGamingTime tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.
On Rust Vending Machine, which lists and filters can you find TheGamingTime in?
These Rust Vending Machine lists include TheGamingTime: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Settings and rules
Which map is currently on TheGamingTime?
TheGamingTime runs a procedural map of size 4,500 with seed 1, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
Which settings and rules apply on TheGamingTime?
There is no gather rate in the name TheGamingTime. 8 players is the default group size, and that is the cap here. You play survival, the usual game of gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. Vanilla is its own label: untouched rates, kits and rules: the game exactly as Facepunch ships it. The server has VAC, Valve's anti-cheat, switched on.
Server info
Where can you find TheGamingTime?
No region is published by TheGamingTime. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 65.21.133.139:28015.
How reliable is TheGamingTime, and is it online now?
The shelves show TheGamingTime in stock and online right now. By its own uptime report, the last restart was about 6 hours ago. 77 of 168 hours online over the last 7 full days, or 46% uptime. It came to Rust Vending Machine's notice on 13 September 2026.
Is TheGamingTime lag-free?
Over the last 48 hours the average server fps was 50, with a low of 43. The entity count reached 116,896: that includes buildings, deployables and everything else. The highest memory reading was 3,536 MB. Lag, as players feel it, is low fps plus a growing entity count.
What version does TheGamingTime use?
The setup: TheGamingTime on Linux, Rust network protocol 2634 and build 167781. Joining needs the same protocol on your game; Steam handles the update for you.
Player count
What is TheGamingTime's rank among Rust servers?
Over the last seven days TheGamingTime ranks #15,867 on player hours, among the top 72% of all ranked servers.
What is the current player count on TheGamingTime?
Right now 150 slots in TheGamingTime hold 0 players. The past week gives an average of 0 players.
Wipe info
How often does TheGamingTime wipe?
There are not yet enough recorded wipes from TheGamingTime to reveal its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. The world it has now started 3 days 15 hours ago.
What happens on TheGamingTime on wipe day?
The average busiest point of its recent wipes was 0 players. On the latest wipe, 0 hours after it began, the crowd peaked.
How to join
What is the way to join TheGamingTime?
In the Rust console (F1), type client.connect 65.21.133.139:28015. You can also press Launch Rust on this page, which opens Steam and connects.
Server tags
what each one meansPublished as mp150,ptrak,$r?,v2634,^v,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp150
ts8
v2634
cs167781
ptrak
$r?
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.