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Rust Vending Machine 78,183playing
Modded#13,767

Rust Mod Development

Offline 65.191.150.10:28015 checked 8d ago

moddedoxide
players now1of 4 slots
7-day average0peak –
rank#13,767top 61%
last wipe · restocked13d agono schedule published
next wipe · restock21d 23hThu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct5 Oct7 Oct10 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 23h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 21d 23hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:22 UTC FW13d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

What is the meaning of the tags on Rust Mod Development?

Here are the tags Rust Mod Development lists, which the game's browser uses: gmrust (Game mode): Rust survival, the standard way; mp4 (Max players): Room for 4; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166652 (Build): Game build: 166652; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find Rust Mod Development in?

The Rust Vending Machine lists that feature Rust Mod Development are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules & map

What map is in play on Rust Mod Development?

Generated by the game, the map on Rust Mod Development is procedural.

Which settings and rules apply on Rust Mod Development?

The name of Rust Mod Development gives no gather rate. 8 players is the default group size, and that is the cap here. This server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.

Server info

What location is Rust Mod Development in?

You will find no region published for Rust Mod Development. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 65.191.150.10:28015.

What is the uptime like on Rust Mod Development?

Right now Rust Mod Development is not in stock, last seen 8 days 20 hours ago. Over 7 full days, the shelves were stocked for 0 of 168 hours (0%). The first sighting of it on Rust Vending Machine was 30 September 2026.

What version does Rust Mod Development use?

Rust network protocol 2634 and build 166652 on Windows is what powers Rust Mod Development. Joining needs the same protocol on your game; Steam handles the update for you.

Player count

How does Rust Mod Development compare to other Rust servers in the rankings?

Over the last seven days Rust Mod Development ranks #13,767 on player hours, among the top 61% of all ranked servers.

How many players are on Rust Mod Development right now?

At the moment Rust Mod Development is offline, with a last sighting 8 days 20 hours ago.

Wipe schedule

When does Rust Mod Development wipe?

The force wipe is the only wipe at Rust Mod Development, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives, its next wipe, and every Rust server wipes then. It has been running its current world since 13 days ago.

How does Rust Mod Development handle wipe day?

The average busiest point of its recent wipes was 1 players. The crowd on the latest wipe was at its largest 1 hours after the wipe.

Join the server

What is the way to join Rust Mod Development?

In the Rust console (F1), type client.connect 65.191.150.10:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp4
Max players Room for 4.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol Protocol 2634: your game must match to get in.
cs166652
Build Game build: 166652.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.