Skip to the shelves
Rust Vending Machine 83,544playing
Modded#6,387

Rusty Spoon [BUILDING]

Online 65.109.111.251:28015 checked 12m ago

moddedcarbon
players now0of 20 slots
7-day average0peak 3
rank#6,387top 29%
last wipe · restocked12d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
00.511.5220:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

01020304020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 17:03 UTC12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

How should you read the tags on Rusty Spoon [BUILDING]?

gmrust (Game mode): Rust survival, the standard way; mp20 (Max players): 20 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167781 (Build): Game build: 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^c (Creative): No gathering needed; this is sandbox building; ^z (Modded): It sits in Modded: plugins or settings make the difference; ^y (Carbon): The plugin framework here is Carbon is what Rusty Spoon [BUILDING] tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does Rusty Spoon [BUILDING] appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include Rusty Spoon [BUILDING]: Modded Rust servers, Build and creative servers and Creative Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and rules

Which map is currently on Rusty Spoon [BUILDING]?

Rusty Spoon [BUILDING] runs a procedural map of size 5,000 with seed 1337, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map. The map goes by: discord.gg/rustyspoon.

Which settings and rules apply on Rusty Spoon [BUILDING]?

There is no gather rate in the name Rusty Spoon [BUILDING]. The group limit is 8 players, the game's default. build & creative is the game mode, a building sandbox, no gathering needed. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Carbon. The server has VAC, Valve's anti-cheat, switched on.

Server details

What location is Rusty Spoon [BUILDING] in?

You will find no region published for Rusty Spoon [BUILDING]. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 65.109.111.251:28015.

What is the uptime like on Rusty Spoon [BUILDING]?

The shelves show Rusty Spoon [BUILDING] in stock and online right now. By its own uptime report, the last restart was about 3 minutes ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. It came to Rust Vending Machine's notice on 13 September 2026.

How well does Rusty Spoon [BUILDING] perform?

The 48-hour average for server fps is 30, and the floor was 29. The entity count reached 79,057: that includes buildings, deployables and everything else. At most it drew 3,639 MB of memory. The feel of lag traces back to fps dropping and entities piling up.

What Rust version does Rusty Spoon [BUILDING] run?

Rust network protocol 2634 and build 167781 on Linux is what powers Rusty Spoon [BUILDING]. The protocol has to line up on your side to join, and Steam does the updating.

Player count

Where does Rusty Spoon [BUILDING] sit in the rankings?

Over the last seven days Rusty Spoon [BUILDING] ranks #6,387 on player hours, among the top 29% of all ranked servers.

How many players are on Rusty Spoon [BUILDING] right now?

You will find 0 players filling 20 slots in Rusty Spoon [BUILDING] as things stand. It peaked at 3 this week, and the average was 0. Its busiest point in the last 48 hours was 23:00 UTC, averaging 1 players.

Wipe info

How often does Rusty Spoon [BUILDING] wipe?

There are not yet enough recorded wipes from Rusty Spoon [BUILDING] to reveal its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. 12 days 2 hours ago it made the world it is using now.

What can you expect on Rusty Spoon [BUILDING] when wipe day comes?

At their busiest, its recent wipes averaged 0 players. Peak crowd on the latest wipe came 0 hours in.

Getting in

What is the way to join Rusty Spoon [BUILDING]?

In the Rust console (F1), type client.connect 65.109.111.251:28015. You can also press Launch Rust on this page, which opens Steam and connects. You can find its website at https://rustyspoon.gg.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^z,^y,^c,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, the standard way.
mp20
Max players 20 player slots.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167781
Build Game build: 167781.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Gameplay

^c
Creative No gathering needed; this is sandbox building.

Mods and access

^z
Modded It sits in Modded: plugins or settings make the difference.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.