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Modded#15,903

LoA TestServer

Offline 65.108.8.8:28015 checked 1d ago

moddedoxide
players now0of 5 slots
7-day average0peak –
rank#15,903top 72%
last wipe · restocked10d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
0123419:0021:0023:0002:0004:0006:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep2 Oct5 Oct8 Oct11 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4.1 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Sat 3 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 20:29 UTC10d ago 1 – running 0
Tue 29 Sep, 17:24 UTC15d ago 2 halved by day 1 4.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

How should you read the tags on LoA TestServer?

gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): 5 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167398 (Build): Build 167398; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference is what LoA TestServer tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does LoA TestServer appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include LoA TestServer: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

What rules does LoA TestServer enforce, and what settings does it run?

No gather rate is given in the name of LoA TestServer. Groups can reach 8 players, which is the default. This server runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.

About the server

What location is LoA TestServer in?

You will find no region published for LoA TestServer. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 65.108.8.8:28015.

How stable is LoA TestServer, and is it currently online?

No stock on LoA TestServer at the moment, last seen 35 hours ago. Over 7 full days, the shelves were stocked for 151 of 168 hours (90%). It came to Rust Vending Machine's notice on 29 September 2026.

What version does LoA TestServer use?

On Linux, LoA TestServer is running Rust network protocol 2634 and build 167398. Joining needs the same protocol on your game; Steam handles the update for you.

Player count

What is LoA TestServer's rank among Rust servers?

The last seven days of player hours place LoA TestServer at #15,903, in the top 72% of all ranked servers.

What is the current player count on LoA TestServer?

At the moment LoA TestServer is offline, with a last sighting 35 hours ago. The seven-day average stands at 0 players.

Wipe schedule

On what schedule does LoA TestServer wipe?

Too few wipes of LoA TestServer are recorded to tell what its rhythm is. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. 10 days 21 hours ago it made the world it is using now.

What happens on LoA TestServer on wipe day?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe was at its largest 0 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 1 in the wipes that did not hold.

How to join

What is the way to join LoA TestServer?

In the Rust console (F1), type client.connect 65.108.8.8:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp5
Max players 5 player slots.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167398
Build Build 167398.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.