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Community#15,977

test patente choses

Online 64.74.161.180:28015 checked 9m ago

duo
players now0of 50 slots
7-day average0peak –
rank#15,977top 71%
last wipe · restocked19d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep2 Oct5 Oct9 Oct13 Oct

Top 71% of all ranked servers, and #380 of the duo servers (top 88%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 20:52 UTC19d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

How should you read the tags on test patente choses?

The server browser reads these tags that test patente choses publishes: gmrust (Game mode): The standard survival game mode; mp50 (Max players): The cap is 50; ts2 (Group limit): A team holds 2 at most; v2633 (Protocol): Protocol 2633: your game must match to get in; cs165217 (Build): Game build: 165217; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does test patente choses appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include test patente choses: Duo Rust servers and Community Rust servers in stock. It shows under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: Duo.

Map and rules

What map is in play on test patente choses?

test patente choses runs a procedural map of size 3,500 with seed 648252, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

Which settings and rules apply on test patente choses?

No gather rate is given in the name of test patente choses. The limit is 2 players per group (duo). This server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser puts it under Community: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

Server info

What location is test patente choses in?

You will find no region published for test patente choses. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 64.74.161.180:28015.

How reliable is test patente choses, and is it online now?

You can grab test patente choses: it is online as we speak. Its uptime figure puts the last restart at roughly 18 days 23 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. The first sighting of it on Rust Vending Machine was 23 September 2026.

Is test patente choses lag-free?

The 48-hour average for server fps is 93, and the floor was 79. The entity count reached 70,139: that includes buildings, deployables and everything else. Memory use peaked at 6,939 MB. Lag, as players feel it, is low fps plus a growing entity count.

Which Rust build is test patente choses running?

Rust network protocol 2633 and build 165217 on Windows is what powers test patente choses. The protocol has to line up on your side to join, and Steam does the updating.

Population

Where does test patente choses sit in the rankings?

Over the last seven days test patente choses ranks #15,977 on player hours, among the top 71% of all ranked servers. Ranked against other duo servers, it comes in at #380.

Is test patente choses busy at the moment?

Right now 50 slots in test patente choses hold 0 players. The past week gives an average of 0 players.

Wipe details

On what schedule does test patente choses wipe?

The wipes of test patente choses on record are too few to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. The world it has now started 19 days ago.

How does test patente choses handle wipe day?

At their busiest, its recent wipes averaged 2 players. On the latest wipe, 16 hours after it began, the crowd peaked.

How to join

What is the way to join test patente choses?

Press F1 in Rust to bring up the console and enter client.connect 64.74.161.180:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts2

Game

gmrust
Game mode The standard survival game mode.
mp50
Max players The cap is 50.
ts2
Group limit A team holds 2 at most.
v2633
Protocol Protocol 2633: your game must match to get in.
cs165217
Build Game build: 165217.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.