Lost In Rust Test Server
Online 64.40.8.191:29015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 02:07 UTC1d ago | – | – | running | 0 |
| Mon 5 Oct, 23:57 UTC8d ago | 1 | halved by day 1 | 7.1 days | 0 |
| Sun 4 Oct, 15:37 UTC9d ago | 2 | – | 1.3 days | 1 |
| Sat 3 Oct, 23:05 UTC10d ago | 2 | – | 0.7 days | 0 |
| Sat 3 Oct, 02:31 UTC11d ago | 2 | – | 0.9 days | 1 |
| Wed 30 Sep, 22:51 UTC13d ago | 0 | – | 2.2 days | 0 |
| Tue 29 Sep, 00:22 UTC15d ago | 1 | – | 1.9 days | 0 |
| Mon 28 Sep, 02:10 UTC16d ago | 1 | – | 0.9 days | 0 |
| Tue 22 Sep, 02:25 UTC22d ago | 3 | halved by day 1 | 6 days | 1 |
| Tue 15 Sep, 10:14 UTC29d ago | 0 | – | 6.7 days | 1 |
| Sun 13 Sep, 17:24 UTC30d ago | 1 | – | 1.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
How should you read the tags on Lost In Rust Test Server?
The server browser reads these tags that Lost In Rust Test Server publishes: gmrust (Game mode): The standard survival game mode; mp0 (Max players): Room for 0; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167584 (Build): Build 167584; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
On Rust Vending Machine, which lists and filters can you find Lost In Rust Test Server in?
These Rust Vending Machine lists include Lost In Rust Test Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Rules & map
What map is in play on Lost In Rust Test Server?
The map on Lost In Rust Test Server is procedural, size 4,150 with seed 1337, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map. You will see the map name as: Custom Map.
Which settings and rules apply on Lost In Rust Test Server?
The name of Lost In Rust Test Server gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.
About the server
What location is Lost In Rust Test Server in?
No region is published by Lost In Rust Test Server. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 64.40.8.191:29015.
How reliable is Lost In Rust Test Server, and is it online now?
The shelves show Lost In Rust Test Server in stock and online right now. Its uptime figure puts the last restart at roughly 30 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. It came to Rust Vending Machine's notice on 13 September 2026.
How well does Lost In Rust Test Server perform?
The 48-hour average for server fps is 30, and the floor was 16. Up to 95,692 entities were in play, buildings, deployables and the rest of the world combined. At most it drew 5,719 MB of memory. The feel of lag traces back to fps dropping and entities piling up.
What Rust version does Lost In Rust Test Server run?
Rust network protocol 2634 and build 167584 on Linux is what powers Lost In Rust Test Server. To get in, your game must match the protocol; Steam keeps that updated.
Population
What is Lost In Rust Test Server's rank among Rust servers?
The last seven days of player hours place Lost In Rust Test Server at #7,509, in the top 34% of all ranked servers.
How many players are on Lost In Rust Test Server right now?
You will find 1 players in Lost In Rust Test Server right now. It peaked at 2 this week, and the average was 0. The last 48 hours peaked at 02:00 UTC, when it averaged 1 players.
Wipe schedule
When does Lost In Rust Test Server wipe?
Because Lost In Rust Test Server wipes irregularly, its next wipe cannot be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. 33 hours ago it made the world it is using now.
How does Lost In Rust Test Server handle wipe day?
At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe was at its largest 1 hours after the wipe. Until the next wipe, in 0% of recent wipes, the crowd remained above half that peak. The crowd fell under half by day 1 in the wipes that did not hold.
Join the server
What is the way to join Lost In Rust Test Server?
In the Rust console (F1), type client.connect 64.40.8.191:29015. You can also press Launch Rust on this page, which opens Steam and connects.
Server tags
what each one meansPublished as mp0,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp0
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.