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Modded#15,956

PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN

Online 64.40.8.156:23014 checked 12m ago

weekly wipes moddedoxide
players now0of 50 slots
7-day average0peak –
rank#15,956top 71%
last wipe · restocked33d agoweekly schedule
next wipe · restock1d 14hThu 15 Oct, 20:32 UTC

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

01020304006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 15 October, 20:32 UTC, in 1d 14h. Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN?

The server browser reads these tags that PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN publishes: gmvanilla (Game mode): Vanilla survival mode; mp50 (Max players): Room for 50; ts100 (Group limit): A team holds 100 at most; v2633 (Protocol): Protocol 2633: your game must match to get in; cs163493 (Build): Game build: 163493; ptrak (Networking): Network runs on RakNet, the game's standard; $rus1 (Region code): Its region code is us1; ^w (Weekly): It wipes weekly; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Who manages PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN?

With 2 other servers we track using the same theprojectlazarus.com hostname, PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN is most likely run by one operator.

On Rust Vending Machine, which lists and filters can you find PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN in?

These Rust Vending Machine lists include PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Settings and rules

Which map is currently on PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN?

A procedural map, size 3,500 with seed 1, generated by the game, is what PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN runs. From this page you can look at it on RustMaps: the same size and seed give the same map. The map goes by: Custom Mods / FPS+ / 4 Max.

What rules does PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN enforce, and what settings does it run?

The name of PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN gives no gather rate. The group size is capped at 100 players. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.

About the server

What location is PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN in?

No region is shown for PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN, and the region code reads us1. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 64.40.8.156:23014.

What is the uptime like on PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN?

The shelves show PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN in stock and online right now. Its uptime figure puts the last restart at roughly 4 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. It came to Rust Vending Machine's notice on 13 September 2026.

How well does PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN perform?

The 48-hour average for server fps is 40, and the floor was 33. Up to 86,204 entities were in play, buildings, deployables and the rest of the world combined. At most it drew 2,835 MB of memory. The feel of lag traces back to fps dropping and entities piling up.

Which Rust build is PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN running?

The setup: PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN on Linux, Rust network protocol 2633 and build 163493. To get in, your game must match the protocol; Steam keeps that updated.

Live players

How does PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN compare to other Rust servers in the rankings?

Over the last seven days PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN ranks #15,956 on player hours, among the top 71% of all ranked servers.

Is PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN busy at the moment?

You will find 0 players filling 50 slots in PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN as things stand. Over the last seven days you would have seen 0 players on average.

Wipe details

When does PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN wipe?

It is an estimate from weekly: 7 days after its last wipe that gives PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN's next wipe. It is due to wipe next on Thursday 15 October at 20:32 UTC. It has been running its current world since 33 days 9 hours ago. The tags list a wipe every week.

Join the server

What is the way to join PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN?

In the Rust console (F1), type client.connect 64.40.8.156:23014. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp50,ptrak,$rus1,v2633,^w,gmvanilla,cs163493,ts100,^o^z

Game

gmvanilla
Game mode Vanilla survival mode.
mp50
Max players Room for 50.
ts100
Group limit A team holds 100 at most.
v2633
Protocol Protocol 2633: your game must match to get in.
cs163493
Build Game build: 163493.
ptrak
Networking Network runs on RakNet, the game's standard.
$rus1
Region code Its region code is us1.

Wipe schedule

^w
Weekly It wipes weekly.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.