Skip to the shelves
Rust Vending Machine 40,075playing
Modded#15,967

TJA4-TEST

Online 64.31.32.5:28015 checked 11m ago

moddedoxide
players now0of 1000 slots
7-day average0peak –
rank#15,967top 71%
last wipe · restocked43d agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeak
0123404:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

010020030040004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on TJA4-TEST?

Here are the tags TJA4-TEST lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp1000 (Max players): Room for 1,000; ts8 (Group limit): Teams cap at 8, the standard game limit; v2632 (Protocol): Protocol 2632: your game must match to get in; cs161125 (Build): It runs on build 161125; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does TJA4-TEST appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature TJA4-TEST are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules & map

What map is in play on TJA4-TEST?

A procedural map, size 2,000 with seed 1337, generated by the game, is what TJA4-TEST runs. The map is the same for a given size and seed, so RustMaps can show it from this page.

Which settings and rules apply on TJA4-TEST?

There is no gather rate in the name TJA4-TEST. Groups can reach 8 players, which is the default. You play survival, gather, build, raid: the standard game. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is enabled.

About the server

Where can you find TJA4-TEST?

There is no region listed for TJA4-TEST. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 64.31.32.5:28015.

How reliable is TJA4-TEST, and is it online now?

The shelves show TJA4-TEST in stock and online right now. Its uptime figure puts the last restart at roughly 10 days 10 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). It came to Rust Vending Machine's notice on 13 September 2026.

Is TJA4-TEST lag-free?

The 48-hour average for server fps is 219, and the floor was 178. The entity count reached 15,221: that includes buildings, deployables and everything else. The highest memory reading was 6,245 MB. The feel of lag traces back to fps dropping and entities piling up.

What Rust version does TJA4-TEST run?

Rust network protocol 2632 and build 161125 on Linux is what powers TJA4-TEST. The protocol has to line up on your side to join, and Steam does the updating.

Live players

What is TJA4-TEST's rank among Rust servers?

The last seven days of player hours place TJA4-TEST at #15,967, in the top 71% of all ranked servers.

What is the current player count on TJA4-TEST?

You will find 0 players filling 1,000 slots in TJA4-TEST as things stand. The seven-day average stands at 0 players.

Wipe details

When does TJA4-TEST wipe?

Too few wipes of TJA4-TEST are recorded to tell what its rhythm is. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. The world it has now started 43 days 13 hours ago.

How to join

What steps do you take to join TJA4-TEST?

Open Rust and press F1 for the console, then type client.connect 64.31.32.5:28015. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp1000
Max players Room for 1,000.
ts8
Group limit Teams cap at 8, the standard game limit.
v2632
Protocol Protocol 2632: your game must match to get in.
cs161125
Build It runs on build 161125.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.