E-SURVIVAL Dev
Offline 64.111.93.112:28025 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, and #500 of the trio servers (top 84%). Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 07:51 UTC10d ago | 1 | – | running | 1 |
| Thu 1 Oct, 18:17 UTC FW12d ago | 1 | – | 1.6 days | 0 |
| Tue 29 Sep, 09:32 UTC14d ago | 1 | halved by day 1 | 2.4 days | 0 |
| Tue 29 Sep, 02:33 UTC14d ago | 1 | – | 0.3 days | 1 |
| Mon 28 Sep, 15:13 UTC15d ago | 1 | – | 0.5 days | 0 |
| Thu 24 Sep, 12:45 UTC19d ago | 1 | held half | 4.1 days | 0 |
| Wed 23 Sep, 05:41 UTC20d ago | 1 | – | 1.3 days | 0 |
| Tue 22 Sep, 13:31 UTC21d ago | 1 | – | 0.7 days | 0 |
| Mon 21 Sep, 05:13 UTC22d ago | 1 | – | 1.3 days | 1 |
| Fri 18 Sep, 10:59 UTC25d ago | 1 | held half | 2.8 days | 0 |
| Wed 16 Sep, 10:01 UTC27d ago | 1 | held half | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
How should you read the tags on E-SURVIVAL Dev?
The server browser reads these tags that E-SURVIVAL Dev publishes: gmrust (Game mode): Rust survival, the standard way; mp10 (Max players): Room for 10; ts3 (Group limit): 3 is the team ceiling; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs166494 (Build): Game build: 166494; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): The region code is left blank; ^z (Modded): It sits in Modded: plugins or settings make the difference; ^y (Carbon): Carbon is the plugin framework in use. Tags also carry its current players, its queue and when the world was made, all up top on this page.
Where does E-SURVIVAL Dev appear in the lists and filters on Rust Vending Machine?
These Rust Vending Machine lists include E-SURVIVAL Dev: Modded Rust servers and Trio Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio; Last wipe: In the last 2 weeks.
Rules & map
Which map is currently on E-SURVIVAL Dev?
A procedural map, generated by the game, is what E-SURVIVAL Dev runs.
Which settings and rules apply on E-SURVIVAL Dev?
There is no gather rate in the name E-SURVIVAL Dev. You can have 3 players at most in a trio group. This server runs survival, the usual game of gathering, building and raiding. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Carbon. VAC is on.
Server info
What is the location of E-SURVIVAL Dev?
There is no region listed for E-SURVIVAL Dev. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 64.111.93.112:28025.
How reliable is E-SURVIVAL Dev, and is it online now?
Right now E-SURVIVAL Dev is not in stock, last seen 8 days 12 hours ago. Over 7 full days, the shelves were stocked for 0 of 168 hours (0%). Its first record on Rust Vending Machine is dated 16 September 2026.
What Rust version does E-SURVIVAL Dev run?
On Windows, E-SURVIVAL Dev is running Rust network protocol 2634 and build 166494. Joining needs the same protocol on your game; Steam handles the update for you.
Population
Where does E-SURVIVAL Dev sit in the rankings?
Over the last seven days E-SURVIVAL Dev ranks #15,975 on player hours, among the top 71% of all ranked servers. Ranked against other trio servers, it comes in at #500.
Is E-SURVIVAL Dev busy at the moment?
You will find E-SURVIVAL Dev offline right now; its last sighting was 8 days 12 hours ago.
Wipe schedule
On what schedule does E-SURVIVAL Dev wipe?
Because E-SURVIVAL Dev wipes irregularly, its next wipe cannot be predicted. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 10 days 13 hours ago it made the world it is using now.
How does E-SURVIVAL Dev handle wipe day?
An average of 1 players turned up at the peak of its recent wipes. Peak crowd on the latest wipe came 0 hours in. Until the next wipe, in 50% of recent wipes, the crowd remained above half that peak. The crowd fell under half by day 1 in the wipes that did not hold.
Getting in
What is the way to join E-SURVIVAL Dev?
Press F1 in Rust to bring up the console and enter client.connect 64.111.93.112:28025. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts3,^z,^y
Game
gmrust
mp10
ts3
v2634
cs166494
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.