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Modded#14,546

TestServer

Offline 62.182.138.199:28505 checked 16d ago

moddedcarbon
players now1of 50 slots
7-day average0peak –
rank#14,546top 61%
last wipe · restocked19d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep28 Sep30 Sep3 Oct5 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 12:29 UTC19d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on TestServer?

gmrust (Game mode): The standard survival game mode; mp50 (Max players): The cap is 50; ts8 (Group limit): The default cap is 8 per team; v2633 (Protocol): To join, your game version must line up with protocol 2633; cs163493 (Build): Game build: 163493; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): Carbon is the plugin framework in use is what TestServer tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does TestServer appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include TestServer: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules & map

Which map is currently on TestServer?

A procedural map, generated by the game, is what TestServer runs.

What rules does TestServer enforce, and what settings does it run?

There is no gather rate in the name TestServer. 8 players is the default group size, and that is the cap here. This server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. Carbon plugins are running on it. VAC is on.

About the server

What is the location of TestServer?

There is no region listed for TestServer. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 62.182.138.199:28505.

What is the uptime like on TestServer?

No stock on TestServer at the moment, last seen 16 days 13 hours ago. 0 of 168 hours online over the last 7 full days, or 0% uptime. The first sighting of it on Rust Vending Machine was 17 September 2026.

What Rust version does TestServer run?

On Windows, TestServer is running Rust network protocol 2633 and build 163493. Joining needs the same protocol on your game; Steam handles the update for you.

Live players

Where does TestServer sit in the rankings?

Over the last seven days TestServer ranks #14,546 on player hours, among the top 61% of all ranked servers.

What is the current player count on TestServer?

At the moment TestServer is offline, with a last sighting 16 days 13 hours ago.

Wipe details

On what schedule does TestServer wipe?

The wipes of TestServer on record are too few to show its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. 19 days 21 hours ago it made the world it is using now.

How to join

What is the way to join TestServer?

In the Rust console (F1), type client.connect 62.182.138.199:28505. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163493,ts8,^z,^y

Game

gmrust
Game mode The standard survival game mode.
mp50
Max players The cap is 50.
ts8
Group limit The default cap is 8 per team.
v2633
Protocol To join, your game version must line up with protocol 2633.
cs163493
Build Game build: 163493.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^z
Modded Modded: plugins or settings change how it plays.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.