Skip to the shelves
Rust Vending Machine 37,821playing
Modded#2,391

CYBERSHOKE | #1 Vanilla (x2)

Online EU 62.122.215.125:28015 checked 9m ago

2x weekly wipes vanillamoddedoxide
players now0of 300 slots
7-day average2peak 10
rank#2,391top 11% · #900 in EU
last wipe · restocked5d agoweekly schedule
next wipe · restock1d 6hFri 16 Oct, 14:59 UTC

Players

AveragePeak
0246809:0018:0003:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

010020030040009:0018:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 11% of all ranked servers, top 32% in EU. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Friday 16 October, 14:59 UTC, in 1d 6h. Every Friday at 14:59 UTC · medium confidence

7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
15wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 3

Coming wipes

  1. 1d 6hFri 16 Oct, 14:59 UTC
  2. 8d 6hFri 23 Oct, 14:59 UTC
  3. 15d 6hFri 30 Oct, 14:59 UTC
  4. 21d 10hThu 5 Nov, 19:00 UTCFW
  5. 22d 6hFri 6 Nov, 14:59 UTC
  6. 29d 6hFri 13 Nov, 14:59 UTC
  7. 36d 6hFri 20 Nov, 14:59 UTC
  8. 43d 6hFri 27 Nov, 14:59 UTC

The first 48 hours of its last wipes

Fri 9 OctFri 2 OctFri 25 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 14:59 UTC5d ago 10 – running 0
Fri 2 Oct, 14:59 UTC12d ago 18 halved by day 5 7 days 2
Fri 25 Sep, 14:59 UTC19d ago 17 halved by day 3 7 days 0
Fri 18 Sep, 14:59 UTC26d ago 15 halved by day 1 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

What is the meaning of the tags on CYBERSHOKE | #1 Vanilla (x2)?

Here are the tags CYBERSHOKE | #1 Vanilla (x2) lists, which the game's browser uses: gmrust (Game mode): Rust survival, the standard way; mp300 (Max players): Room for 300; ts24 (Group limit): Teams cap at 24; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs166494 (Build): Game build: 166494; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^w (Weekly): A wipe each week; ^v (Vanilla): No altered rates, kits or rules: this is the game Facepunch ships; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays; EU (Europe): The server browser lists it under Europe. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find CYBERSHOKE | #1 Vanilla (x2) in?

The Rust Vending Machine lists that feature CYBERSHOKE | #1 Vanilla (x2) are: 2x Rust servers, EU Rust servers in stock and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Rules & map

What map is in play on CYBERSHOKE | #1 Vanilla (x2)?

A procedural map, size 4,000 with seed 1337, generated by the game, is what CYBERSHOKE | #1 Vanilla (x2) runs. From this page you can look at it on RustMaps: the same size and seed give the same map. The map goes by: Custom Map.

What rules does CYBERSHOKE | #1 Vanilla (x2) enforce, and what settings does it run?

The name of CYBERSHOKE | #1 Vanilla (x2) gives 2x gather. 24 players is the most a group can take. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. The server says it is vanilla: no altered rates, kits or rules: this is the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.

Server info

What location is CYBERSHOKE | #1 Vanilla (x2) in?

With its EU tag, CYBERSHOKE | #1 Vanilla (x2) lists in Europe. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 62.122.215.125:28015.

What is the uptime like on CYBERSHOKE | #1 Vanilla (x2)?

The shelves show CYBERSHOKE | #1 Vanilla (x2) in stock and online right now. The uptime counter points to a restart about 3 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. It came to Rust Vending Machine's notice on 13 September 2026.

What is the performance like on CYBERSHOKE | #1 Vanilla (x2)?

Over the last 48 hours the average server fps was 161, with a low of 120. At its peak it held 102,160 entities, counting buildings, deployables and all else in the world. At most it drew 3,474 MB of memory. The feel of lag traces back to fps dropping and entities piling up.

What Rust version does CYBERSHOKE | #1 Vanilla (x2) run?

The setup: CYBERSHOKE | #1 Vanilla (x2) on Windows, Rust network protocol 2634 and build 166494. The protocol has to line up on your side to join, and Steam does the updating.

Population

How does CYBERSHOKE | #1 Vanilla (x2) compare to other Rust servers in the rankings?

The last seven days of player hours place CYBERSHOKE | #1 Vanilla (x2) at #2,391, in the top 11% of all ranked servers and #900 in Europe.

How many players are on CYBERSHOKE | #1 Vanilla (x2) right now?

You will find 0 players filling 300 slots in CYBERSHOKE | #1 Vanilla (x2) as things stand. The seven-day average stands at 2 players, peaking at 10. Its busiest point in the last 48 hours was 21:00 UTC, averaging 6 players.

Wipe schedule

When does CYBERSHOKE | #1 Vanilla (x2) wipe?

The wipe rhythm at CYBERSHOKE | #1 Vanilla (x2) is every Friday at 14:59 UTC. Due on Friday 16 October at 14:59 UTC: its next wipe. The world it has now started 5 days 17 hours ago. A weekly wipe schedule is published in its tags.

How does CYBERSHOKE | #1 Vanilla (x2) handle wipe day?

At their busiest, its recent wipes averaged 15 players. On the latest wipe, 22 hours after it began, the crowd peaked. Half the peak was kept until the next wipe in 0% of its recent wipes. The crowd fell under half by day 3 in the wipes that did not hold.

How to join

What is the way to join CYBERSHOKE | #1 Vanilla (x2)?

Press F1 in Rust to bring up the console and enter client.connect 62.122.215.125:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you. The web address is https://cybershoke.net/rust.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs166494,ts24,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp300
Max players Room for 300.
ts24
Group limit Teams cap at 24.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs166494
Build Game build: 166494.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code The region code is left blank.

Wipe schedule

^w
Weekly A wipe each week.

Difficulty

^v
Vanilla No altered rates, kits or rules: this is the game Facepunch ships.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded: plugins or settings change how it plays.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.