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PvE#15,478

TEST SERVER

Offline 61.105.188.200:28015 checked 26d ago

biweekly wipes moddedoxidepve
players now0of 1 slots
7-day average0peak –
rank#15,478top 70%
last wipe · restocked31d agobiweekly schedule
next wipe · restock10d 16hSun 25 Oct, 13:13 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Sunday 25 October, 13:13 UTC, in 10d 16h. Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

What is the meaning of the tags on TEST SERVER?

The server browser reads these tags that TEST SERVER publishes: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): The cap is 1; ts8 (Group limit): 8 to a team, as the game ships it; v2633 (Protocol): To join, your game version must line up with protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^b (Biweekly): Wipes land every fortnight; ^r (Roleplay): This one is roleplay; ^p (PvE): No player-on-player fighting: the danger comes from the world; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does TEST SERVER appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature TEST SERVER are: Modded Rust servers, PvE Rust servers in stock and Roleplay Rust servers. It shows under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Rules & map

Which map is currently on TEST SERVER?

A procedural map, size 2,000 with seed 4, generated by the game, is what TEST SERVER runs. You can view it on RustMaps from this page, since the same size and seed give the same map.

Which settings and rules apply on TEST SERVER?

There is no gather rate in the name TEST SERVER. 8 players is the default group size, and that is the cap here. This server runs roleplay, jobs, towns and rules for roleplay. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. VAC is on.

Server info

Where can you find TEST SERVER?

You will find no region published for TEST SERVER. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 61.105.188.200:28015.

How reliable is TEST SERVER, and is it online now?

No stock on TEST SERVER at the moment, last seen 26 days 4 hours ago. 0 of 168 hours online over the last 7 full days, or 0% uptime. The first sighting of it on Rust Vending Machine was 13 September 2026.

What Rust version does TEST SERVER run?

The setup: TEST SERVER on Windows, Rust network protocol 2633 and build 163794. The protocol has to line up on your side to join, and Steam does the updating.

Player count

What is TEST SERVER's rank among Rust servers?

Over the last seven days TEST SERVER ranks #15,478 on player hours, among the top 70% of all ranked servers.

How many players are on TEST SERVER right now?

At the moment TEST SERVER is offline, with a last sighting 26 days 4 hours ago.

Wipe schedule

How often does TEST SERVER wipe?

That next wipe for TEST SERVER is only an estimate, drawn from biweekly: 14 days after its last wipe. Sunday 25 October at 13:13 UTC is when its next wipe falls due. It has been running its current world since 31 days 7 hours ago. A wipe every two weeks is published in its tags.

Getting in

What is the way to join TEST SERVER?

Press F1 in Rust to bring up the console and enter client.connect 61.105.188.200:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,^b,^r,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp1
Max players The cap is 1.
ts8
Group limit 8 to a team, as the game ships it.
v2633
Protocol To join, your game version must line up with protocol 2633.
cs163794
Build Game build: 163794.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly Wipes land every fortnight.

Gameplay

^r
Roleplay This one is roleplay.
^p
PvE No player-on-player fighting: the danger comes from the world.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.