Skip to the shelves
Rust Vending Machine 65,632playing
Modded#15,468

CSE Network | Rust | DEV

Offline 51.83.197.88:28015 checked 29d ago

moddedcarbon
players now0of 5 slots
7-day average0peak –
rank#15,468no region published
last wipe · restocked30d agono schedule published
next wipe · restock–no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

How should you read the tags on CSE Network | Rust | DEV?

gmrust (Game mode): The standard survival game mode; mp5 (Max players): Room for 5; ts8 (Group limit): The default cap is 8 per team; v2633 (Protocol): Protocol 2633: your game must match to get in; cs163794 (Build): Build 163794; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): It sits in Modded: plugins or settings make the difference; ^y (Carbon): The plugin framework here is Carbon is what CSE Network | Rust | DEV tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does CSE Network | Rust | DEV appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include CSE Network | Rust | DEV: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Map and rules

Which map is currently on CSE Network | Rust | DEV?

Generated by the game, the map on CSE Network | Rust | DEV is procedural.

Which settings and rules apply on CSE Network | Rust | DEV?

No gather rate is given in the name of CSE Network | Rust | DEV. Groups can reach 8 players, which is the default. survival is the game mode, gather, build, raid: the standard game. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. You will find Carbon plugins running here. VAC is on.

About the server

What is the location of CSE Network | Rust | DEV?

There is no region listed for CSE Network | Rust | DEV. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 51.83.197.88:28015.

What is the uptime like on CSE Network | Rust | DEV?

Right now CSE Network | Rust | DEV is not in stock, last seen 29 days 10 hours ago. Over 7 full days, the shelves were stocked for 0 of 168 hours (0%). The first sighting of it on Rust Vending Machine was 15 September 2026.

What version does CSE Network | Rust | DEV use?

The setup: CSE Network | Rust | DEV on Linux, Rust network protocol 2633 and build 163794. To get in, your game must match the protocol; Steam keeps that updated.

Live players

How does CSE Network | Rust | DEV compare to other Rust servers in the rankings?

The last seven days of player hours place CSE Network | Rust | DEV at #15,468, in the top – of all ranked servers.

Is CSE Network | Rust | DEV busy at the moment?

At the moment CSE Network | Rust | DEV is offline, with a last sighting 29 days 10 hours ago.

Wipe info

When does CSE Network | Rust | DEV wipe?

The wipes of CSE Network | Rust | DEV on record are too few to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. The world it has now started 30 days 3 hours ago.

Getting in

What is the way to join CSE Network | Rust | DEV?

In the Rust console (F1), type client.connect 51.83.197.88:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrust
Game mode The standard survival game mode.
mp5
Max players Room for 5.
ts8
Group limit The default cap is 8 per team.
v2633
Protocol Protocol 2633: your game must match to get in.
cs163794
Build Build 163794.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^z
Modded It sits in Modded: plugins or settings make the difference.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.