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Rust Vending Machine 80,592playing
Modded#14,685

A Shockbyte Rust Server

Online 51.81.176.96:22230 checked 11m ago

moddedoxide
players now0of 40 slots
7-day average0peak 1
rank#14,685top 68%
last wipe · restocked2d agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeak
00.250.50.75105:0012:0018:0001:0007:0014:00

Hourly average and peak, UTC.

Server performance

05010015020005:0012:0018:0001:0007:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

What is the meaning of the tags on A Shockbyte Rust Server?

The server browser reads these tags that A Shockbyte Rust Server publishes: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): Room for 40; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167781 (Build): Build 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does A Shockbyte Rust Server appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include A Shockbyte Rust Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules & map

Which map is currently on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 4,500 with seed 50000, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.

Which settings and rules apply on A Shockbyte Rust Server?

No gather rate is given in the name of A Shockbyte Rust Server. 8 players is the default group size, and that is the cap here. survival is the game mode, the usual game of gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. The server has VAC, Valve's anti-cheat, switched on.

About the server

What location is A Shockbyte Rust Server in?

There is no region listed for A Shockbyte Rust Server. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 51.81.176.96:22230.

How stable is A Shockbyte Rust Server, and is it currently online?

You can grab A Shockbyte Rust Server: it is online as we speak. Its uptime figure puts the last restart at roughly 19 hours ago. It came to Rust Vending Machine's notice on 19 October 2026.

What is the performance like on A Shockbyte Rust Server?

The 48-hour average for server fps is 103, and the floor was 80. At its peak it held 130,576 entities, counting buildings, deployables and all else in the world. The highest memory reading was 5,766 MB. The feel of lag traces back to fps dropping and entities piling up.

Which Rust build is A Shockbyte Rust Server running?

Rust network protocol 2634 and build 167781 on Linux is what powers A Shockbyte Rust Server. Joining needs the same protocol on your game; Steam handles the update for you.

Population

Where does A Shockbyte Rust Server sit in the rankings?

The last seven days of player hours place A Shockbyte Rust Server at #14,685, in the top 68% of all ranked servers.

How many players are on A Shockbyte Rust Server right now?

A Shockbyte Rust Server is carrying 0 players on 40 slots at the moment. The seven-day average stands at 0 players, peaking at 1. The last 48 hours peaked at 05:00 UTC, when it averaged 0 players.

Wipe schedule

When does A Shockbyte Rust Server wipe?

Too few wipes of A Shockbyte Rust Server are recorded to tell what its rhythm is. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. It has been running its current world since 2 days 14 hours ago.

Getting in

What is the way to join A Shockbyte Rust Server?

Open Rust and press F1 for the console, then type client.connect 51.81.176.96:22230. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players Room for 40.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167781
Build Build 167781.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.