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Modded#12,142

A Shockbyte x Discord Production Rust Server

Online 51.38.155.209:22632 checked 13m ago

moddedoxide
players now0of 40 slots
7-day average0peak 2
rank#12,142top 55%
last wipe · restocked14h agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeakWipe
00.511.5222:0003:0008:0016:0021:0002:00Wiped Tue 13 Oct, 22:41 UTCWIPEWiped Wed 14 Oct, 13:11 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040022:0003:0008:0016:0021:0002:00Wiped Tue 13 Oct, 22:41 UTCWIPEWiped Wed 14 Oct, 13:11 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 13:11 UTC14h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

How should you read the tags on A Shockbyte x Discord Production Rust Server?

gmrust (Game mode): Rust survival, the standard way; mp40 (Max players): 40 player slots; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167781 (Build): Game build: 167781; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays is what A Shockbyte x Discord Production Rust Server tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does A Shockbyte x Discord Production Rust Server appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature A Shockbyte x Discord Production Rust Server are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Rules & map

Which map is currently on A Shockbyte x Discord Production Rust Server?

A procedural map, size 5,000 with seed 50000, generated by the game, is what A Shockbyte x Discord Production Rust Server runs. From this page you can look at it on RustMaps: the same size and seed give the same map. The map goes by: Custom Map.

Which settings and rules apply on A Shockbyte x Discord Production Rust Server?

There is no gather rate in the name A Shockbyte x Discord Production Rust Server. 8 players is the default group size, and that is the cap here. You play survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. The server has VAC, Valve's anti-cheat, switched off.

Server info

What location is A Shockbyte x Discord Production Rust Server in?

No region is published by A Shockbyte x Discord Production Rust Server. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 51.38.155.209:22632.

How reliable is A Shockbyte x Discord Production Rust Server, and is it online now?

Open for trade right now: A Shockbyte x Discord Production Rust Server is online. Its uptime figure puts the last restart at roughly 7 hours ago. Over the last 1 full day it was up 92% of the time, 22 of 24 hours. The first sighting of it on Rust Vending Machine was 13 October 2026.

How well does A Shockbyte x Discord Production Rust Server perform?

Over the last 48 hours the average server fps was 198, with a low of 143. At its peak it held 156,847 entities, counting buildings, deployables and all else in the world. The highest memory reading was 3,407 MB. What players call lag comes from low fps and an entity count on the rise.

What Rust version does A Shockbyte x Discord Production Rust Server run?

Rust network protocol 2634 and build 167781 on Linux is what powers A Shockbyte x Discord Production Rust Server. To get in, your game must match the protocol; Steam keeps that updated.

Live players

What is A Shockbyte x Discord Production Rust Server's rank among Rust servers?

The last seven days of player hours place A Shockbyte x Discord Production Rust Server at #12,142, in the top 55% of all ranked servers.

Is A Shockbyte x Discord Production Rust Server busy at the moment?

You will find 0 players filling 40 slots in A Shockbyte x Discord Production Rust Server as things stand. The seven-day average is 0, and the busiest point reached 2. The last 48 hours peaked at 13:00 UTC, when it averaged 0 players.

Wipe info

On what schedule does A Shockbyte x Discord Production Rust Server wipe?

Too few wipes of A Shockbyte x Discord Production Rust Server are recorded to tell what its rhythm is. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. The world it has now started 14 hours ago.

How to join

What is the way to join A Shockbyte x Discord Production Rust Server?

Press F1 in Rust to bring up the console and enter client.connect 51.38.155.209:22632. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp40
Max players 40 player slots.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167781
Build Game build: 167781.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.