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Modded#7,480

A Shockbyte x Discord Production Rust Server

Online 51.38.155.197:27890 checked 8m ago

moddedoxide
players now0of 125 slots
7-day average0peak 3
rank#7,480top 34%
last wipe · restocked1d agono schedule published
next wipe · restock–no rhythm it keeps

Players

AveragePeakWipe
0123407:0016:0001:0011:0020:0005:00Wiped Tue 13 Oct, 20:26 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020007:0016:0001:0011:0020:0005:00Wiped Tue 13 Oct, 20:26 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.7 daysusual gapbetween real wipes
50%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Sun 11 OctThu 8 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 20:26 UTC1d ago – – running 0
Sun 11 Oct, 19:15 UTC3d ago 2 halved by day 1 2 days 0
Thu 8 Oct, 22:49 UTC6d ago 3 halved by day 1 2.9 days 0
Thu 1 Oct, 15:33 UTC13d ago 5 halved by day 1 7.3 days 0
Wed 30 Sep, 15:14 UTC14d ago 5 – 1 days 0
Sun 27 Sep, 18:53 UTC17d ago 3 halved by day 1 2.8 days 0
Thu 24 Sep, 20:00 UTC20d ago 4 halved by day 1 3 days 0
Wed 23 Sep, 04:52 UTC22d ago 2 – 1.6 days 0
Sun 20 Sep, 16:38 UTC24d ago 1 halved by day 1 2.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on A Shockbyte x Discord Production Rust Server?

Here are the tags A Shockbyte x Discord Production Rust Server lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp125 (Max players): The cap is 125; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167781 (Build): Game build: 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find A Shockbyte x Discord Production Rust Server in?

These Rust Vending Machine lists include A Shockbyte x Discord Production Rust Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Map and rules

What map is in play on A Shockbyte x Discord Production Rust Server?

The map on A Shockbyte x Discord Production Rust Server is procedural, size 4,500 with seed 50000, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map. You will see the map name as: Custom Map.

What rules does A Shockbyte x Discord Production Rust Server enforce, and what settings does it run?

There is no gather rate in the name A Shockbyte x Discord Production Rust Server. The group limit is 8 players, the game's default. This server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.

About the server

What is the location of A Shockbyte x Discord Production Rust Server?

No region is published by A Shockbyte x Discord Production Rust Server. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 51.38.155.197:27890.

How stable is A Shockbyte x Discord Production Rust Server, and is it currently online?

You can grab A Shockbyte x Discord Production Rust Server: it is online as we speak. Its uptime figure puts the last restart at roughly 31 hours ago. Over 7 full days, the shelves were stocked for 167 of 168 hours (99%). The first sighting of it on Rust Vending Machine was 17 September 2026.

What is the performance like on A Shockbyte x Discord Production Rust Server?

Over the last 48 hours the average server fps was 136, with a low of 107. Up to 126,876 entities were in play, buildings, deployables and the rest of the world combined. At most it drew 5,429 MB of memory. What players call lag comes from low fps and an entity count on the rise.

What Rust version does A Shockbyte x Discord Production Rust Server run?

The setup: A Shockbyte x Discord Production Rust Server on Linux, Rust network protocol 2634 and build 167781. The protocol has to line up on your side to join, and Steam does the updating.

Player count

What is A Shockbyte x Discord Production Rust Server's rank among Rust servers?

Over the last seven days A Shockbyte x Discord Production Rust Server ranks #7,480 on player hours, among the top 34% of all ranked servers.

What is the current player count on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server is carrying 0 players on 125 slots at the moment. It peaked at 3 this week, and the average was 0. Its busiest point in the last 48 hours was 08:00 UTC, averaging 2 players.

Wipe details

How often does A Shockbyte x Discord Production Rust Server wipe?

Because A Shockbyte x Discord Production Rust Server wipes irregularly, its next wipe cannot be predicted. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world since 34 hours ago.

How does A Shockbyte x Discord Production Rust Server handle wipe day?

The average busiest point of its recent wipes was 3 players. Peak crowd on the latest wipe came 1 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes where it did not, the crowd dropped below half by day 1.

How to join

What steps do you take to join A Shockbyte x Discord Production Rust Server?

Press F1 in Rust to bring up the console and enter client.connect 51.38.155.197:27890. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp125
Max players The cap is 125.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167781
Build Game build: 167781.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.