[ITA] CyberRust (RP)
Online EU 51.195.4.98:50065 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 16% of all ranked servers, top 45% in EU, and #225 of the quad servers (top 28%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 14:42 UTC11d ago | 3 | – | running | 1 |
| Thu 1 Oct, 18:25 UTC FW13d ago | 1 | – | 1.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Can you explain the tags on [ITA] CyberRust (RP)?
The server browser reads these tags that [ITA] CyberRust (RP) publishes: gmrust (Game mode): The standard survival game mode; mp40 (Max players): 40 player slots; ts4 (Group limit): Teams cap at 4; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167781 (Build): Build 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^r (Roleplay): Roleplay is the format here; ^z (Modded): It sits in Modded: plugins or settings make the difference; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): The server browser lists it under Europe. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
On Rust Vending Machine, which lists and filters can you find [ITA] CyberRust (RP) in?
The Rust Vending Machine lists that feature [ITA] CyberRust (RP) are: EU Rust servers in stock, Modded Rust servers and Roleplay Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Roleplay ^r, Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last 2 weeks.
Map and rules
Which map is currently on [ITA] CyberRust (RP)?
A procedural map, size 4,500 with seed 2122343034, generated by the game, is what [ITA] CyberRust (RP) runs. The map is the same for a given size and seed, so RustMaps can show it from this page.
Which settings and rules apply on [ITA] CyberRust (RP)?
The name of [ITA] CyberRust (RP) gives no gather rate. The limit is 4 players per group (quad). roleplay is the game mode, roleplay rules, towns and jobs. The server browser lists it as Modded: plugins or settings alter the game. You will find Carbon plugins running here. VAC, Valve's anti-cheat, is enabled.
About the server
Where can you find [ITA] CyberRust (RP)?
With its EU tag, [ITA] CyberRust (RP) lists in Europe. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 51.195.4.98:50065.
What is the uptime like on [ITA] CyberRust (RP)?
The shelves show [ITA] CyberRust (RP) in stock and online right now. The uptime counter points to a restart about 7 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). It came to Rust Vending Machine's notice on 29 September 2026.
How well does [ITA] CyberRust (RP) perform?
Server fps over the last 48 hours averaged 76 and never dropped below 24. Up to 120,380 entities were in play, buildings, deployables and the rest of the world combined. The highest memory reading was 4,135 MB. Lag, as players feel it, is low fps plus a growing entity count.
What version does [ITA] CyberRust (RP) use?
The setup: [ITA] CyberRust (RP) on Linux, Rust network protocol 2634 and build 167781. Joining needs the same protocol on your game; Steam handles the update for you.
Live players
How does [ITA] CyberRust (RP) compare to other Rust servers in the rankings?
The last seven days of player hours place [ITA] CyberRust (RP) at #3,546, in the top 16% of all ranked servers and #1,279 in Europe. In the quad category, it holds #225.
How many players are on [ITA] CyberRust (RP) right now?
Right now 40 slots in [ITA] CyberRust (RP) hold 1 players. It peaked at 4 this week, and the average was 1. The last 48 hours peaked at 21:00 UTC, when it averaged 2 players.
Wipe schedule
On what schedule does [ITA] CyberRust (RP) wipe?
There are not yet enough recorded wipes from [ITA] CyberRust (RP) to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. The world it has now started 11 days 21 hours ago.
What happens on [ITA] CyberRust (RP) on wipe day?
The average busiest point of its recent wipes was 2 players. On the latest wipe, 27 hours after it began, the crowd peaked.
How to join
What is the way to join [ITA] CyberRust (RP)?
In the Rust console (F1), type client.connect 51.195.4.98:50065. You can also press Launch Rust on this page, which opens Steam and connects. You can find its website at https://www.cyberpub404.net/.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,^z,^y,^r,EU,gmrust,cs167781,ts4
Game
gmrust
mp40
ts4
v2634
cs167781
ptrak
$r?
Gameplay
^r
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
